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12-24-12, 05:05 AM | #1 |
Electrician's Mate
Join Date: Sep 2002
Location: Great Lakes Area - Ohio
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A New Interview With Realism Consultant for SHO
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12-24-12, 07:48 AM | #2 |
Grey Wolf
Join Date: Feb 2009
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Of course, no info about public beta test again...
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12-24-12, 10:05 AM | #3 |
Eternal Patrol
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I thought it was kind of cool that the side view of the boat looks very much like the same view in the original Silent Hunter.
That's not surprising, considering they were talking to the historical consultant about that aspect of the game. I doubt he knows anything about release dates or beta tests.
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12-24-12, 07:50 PM | #4 |
Watch Officer
Join Date: May 2007
Location: as far away as possible
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it 'looks' promising. i say 'looks.'
but who knows. when he speaks of compromise though, thats potentially a door opening onto a vast room with shifting walls. ill be interested to see what really comes from this in the end. i wish them luck.
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12-25-12, 08:59 PM | #5 |
Navy Dude
Join Date: Jan 2006
Location: Made in Vermont
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I don't think that this interview has changed my initial thoughts about this project, the fact that he openly talks about compromises indicates that we are talking about more than a few examples of "MMO style gameplay" trumping historical realism.
I hope that they somehow, sometime make another real Silent Hunter game, this just feels like a half baked cash in.
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12-26-12, 02:55 AM | #6 |
Ace of the Deep
Join Date: Jul 2008
Location: Athens, the original one.
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"Compromise" is not a problem per se. The extent of compromise might well be ...
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