SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
03-13-23, 12:44 AM | #1 |
Lieutenant
Join Date: Jun 2019
Posts: 261
Downloads: 553
Uploads: 0
|
Silent Hunter 2 & Destroyer Command
Hello everyone!) I've been looking at two classic simulators for a long time - Destroyer Command and Silent Hunter 2. Now I'm working on studying game files. I managed to discover one small but useful point. Both of these games work perfectly with the program - Generic mod enabler (JSGME). I don't have to put the SH2-DC INTEROP v1.1 PATCH or the Projekt Messerwetzer Multiplayer patch directly into the game. I just need to install them using JSGME. And I can always roll back all my actions. Just sharing my observations )
|
03-13-23, 01:01 AM | #2 |
Gefallen Engel U-666
|
thanks for sharing
__________________
"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
03-13-23, 02:56 AM | #3 |
Lieutenant
Join Date: Jun 2019
Posts: 261
Downloads: 553
Uploads: 0
|
astvitaliy1982
Please help me figure out these names.
In patch 1.1 for the Destroyer Commander in the file (Destroyer Command\Text\English\Sim) added these lines. ----------------------------------------- 57 SLIDE_BG|SLMenu 58 SLIDE_HELM_BG|SlMenuHelm 124 CIC_MAP_NOTE_ENTER|Enter Map Note 453 DEPTH_CHG_LABEL_CHARGES_SML|CHARGES 480 HELM_BG|Helm 481 HELM_LG|HelmLg 482 HELM_COMPASS_PROMPT|Set ship course 596 MAIN_HEADING_DEG|%2s %3d Deg 722 TDC_DIAL_IMAGE_1|TorpedoDial1 723 TDC_DIAL_IMAGE_2|TorpedoDial2 724 TDC_DIAL_IMAGE_LG_2|TorpedoDial2Lg 725 TDC_DIAL_IMAGE_LG_4|TorpedoDial4Lg 1417 BTN_TEXT_YES|Yes 1418 BTN_TEXT_NO|NO 1419 BTN_TEXT_TEAM|TEAM 1420 BTN_TEXT_ALL|ALL 1422 PROMPT_TEAM_BTN|Send Message to Team 1423 PROMPT_ALL_BTN|Send Message to All ------------------------------------------ What do the SL and Lg symbols mean ? - SLMenu SlMenuHelm HelmLg TorpedoDial2Lg TorpedoDial4Lg And also, what do the names of 16h mean? - (what is 16h?) 16hradar 16hradarparts 16htdc 16htorpstatswitches 16lradar 16lradarparts 16ltdc 16ltorpstatswitches I will be grateful for any help) |
03-13-23, 11:31 AM | #4 |
Sparky
|
Yep JSGME is very useful for these sims. Subsim is the best source for mods . FYI Many of the SH2 mods work in DC because both were designed to work together in MP. Example “ sergbuto’s v3.0 sea mod for SH2 works in DC too.
“Lg” is probably referring to 1024 resolution. The sim had separate graphic files for 640 vs 1024 resolutions. Example: HelmLeft.tga(640x480) and HelmLeftLg.tga (1024x768). “ 16h”. not sure. But I think this is a transparent lgraphic to display things like dial pointers as the sim runs. . “ SL” Refers to a graphic that have to do with flyout or “Sliding Control Panel” that appears on the right side of the screen when pointer is move there. Some file types you will be interested in are. UDF. ( Unit definition File . All units parameters. Many types are modeled) ADF ( Ammunition def files) DDF ( Sensors ) SDF ( Scenario and campaign script files) DSF ( System files effect image positions in windows etc All of the above are txt and can be opened and change via Word Pad, and are very useful and a lot fun to experiment. There are an amazing number of multinational Units, radar, sonar , sensors systems , ammo types. etc modeled in DC . Scenario can be built from scratch or along with an editor such as Kriegstanz. Even though the scenarios in the default game are scripted they can be made made more dynamic and AI improved DIY. JRF( 3D models AFAIK cant be changed without a special program) Tons of stuff to play with. I haven’t played SH2 in years, but I still enjoy playing around with DC. Hope that helps. Last edited by Vox165; 03-14-23 at 09:21 AM. |
03-13-23, 12:48 PM | #5 |
Lieutenant
Join Date: Jun 2019
Posts: 261
Downloads: 553
Uploads: 0
|
astvitaliy1982
Thank you for such a detailed answer. Now it will become much more interesting to view the files of these games)
|
03-13-23, 08:26 PM | #6 |
Seaman
Join Date: Sep 2021
Location: Pensacola Florida U.S.A>
Posts: 41
Downloads: 1129
Uploads: 0
|
SH2 & Destroyer command
Me and my son, play this against each other all the time LAN 2 computers,
IP etc., but we play sub vr sub, ''team challenge' .... long range torpedoes. kill each other by sound, or top of the water . using both patches To play. Follow torpedoes, SH2 is clear under the water by turning off ''FOG'', shallow water, periscope depth only deep ....love these two games. my input good day. |
03-14-23, 12:00 AM | #7 |
Lieutenant
Join Date: Jun 2019
Posts: 261
Downloads: 553
Uploads: 0
|
astvitaliy1982
Unfortunately, I can't use the Projekt Messerwetzer patch yet. The mouse in the game is very fast and I am currently searching for the file that is responsible for this setting.
|
01-28-24, 10:50 PM | #8 |
Sailor man
Join Date: Mar 2002
Location: Tulsa, OK USA
Posts: 49
Downloads: 2
Uploads: 0
|
Will JSGME allow me to play SH2 & Destroyer command on my Android tablet?
As far as PC's go you just need to install QuickTime that came with the CD of the game, For PC: 1. install QuickTime from SH2 or Destroyer Command CD, never upgrade QuickTime 2. install or unpack SH2 & DC to a folder THAT IS NOT within Program Files, I make a folder called oldgames on C: 3. Run in classic WinXP mode, right click the SH2 shortcut icon 4. Run as Administrator
__________________
https://drive.google.com/drive/folde...5w&usp=sharing |
|
|