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Old 03-06-08, 11:20 PM   #1
Kamikaze
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Default XXI and Balkan Geralt?

OK . . I may have the name wrong for the sensor type. But I just got the sub upgrade and accepted it. But on my first mission I noticed that my sonar no longer seemed to be working. Is this correct? The needle will not rotate . . . nor do I seem to get contacts. I had a great situation where I got a T3 tanker in front of me. I could see it at periscope, but with scope lowered it was not there.

I went back to a previous save . . . and when I select that sensor at the hardware screen . . . it is listed as an option. So I went ahead and selected it. Absolutely no difference. It still did not seem to work. Am I missing something? Confused . . .
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Old 03-06-08, 11:38 PM   #2
CCIP
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Well first off, there's no Type XXI in the add-on, only the Type XVIII

Weird, I haven't got to the XVIII yet, but I sure had no problems with the Balkon Gerat on the IXD2 :hmm:

Do you have any special abilities enabled for the crew? Those sometimes mess things up a little. How about installed mods?
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Old 03-07-08, 12:41 AM   #3
Kamikaze
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Funny . . it shows up as a XXI. Ohwell. I just installed the new TMO MOD and on a quick test my sub ID'd a contact. So in my situation I think I'm good since that is the dominate mod I use. Since you had asked the MODs I had running were :

RSRDC V310 for 1.5
ClassicBetterScopes and Nomograph for 1.5
Enabling the XXIII in Career Start (not in my test scenario though)
Schnorkel

Thats all. As to special abilities I had one guy with RADAR capability.


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Old 03-07-08, 12:58 AM   #4
Zantham
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The snorkel mod by Xantrokoles and Stuffer has a mod that changes the XVIII into an XXI if you so choose.
It is actually two mods: Snorkel Beta 1, and Snorkel Beta 1 with Type XXI conversion.
There is also a known issue some people are having with hydrophones not working with this mod just as you describe.
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Old 03-07-08, 04:31 AM   #5
Type941
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what? the type XVIII never went to sea at all, it was never even completed, how can that be in the addon?!
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Old 03-07-08, 10:21 AM   #6
Kamikaze
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The schnorkel mod may be causing the bug?

OK . . I'll try removing it. Simple enough. Thanks for pointing this out Zantham!

Some threads start getting SOOOO long I loose patientence in looking at every friggin page.
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Old 03-07-08, 12:56 PM   #7
CCIP
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Quote:
Originally Posted by Type941
what? the type XVIII never went to sea at all, it was never even completed, how can that be in the addon?!
Cause it's a game

The XVIII was a lot more possible than a lot of the units one might see in IL-2 1946 though, for example.
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Old 03-08-09, 09:18 AM   #8
Schnee
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Default Ha!

Presume I copied all the files over correctly but still haven't figured out the schnorkel command as to how to activate it...maybe I'll try hittng a few random buttons
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