SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-02-08, 11:50 PM   #1
yamato9
Lieutenant
 
Join Date: Oct 2007
Location: Sisak, Croatia
Posts: 265
Downloads: 119
Uploads: 0
Default Atlantic Green Color & Color Inspector

Hi!

Like i said before that i will post some images of my Atl.green color mod because i noticed that people don´t wana to mess with their files without being previously good informed.

So here it is:


Sea surface is in normal blue color



NOTE
This mod only changes ATLANTIC color, Med. and Arctic are unchanged.
I planing to produce my next mod who will cover all seas.

DOWNLOAD LINK:

http://files.filefront.com/Atlwater+.../fileinfo.html

COMPATIBILITY:
I have installed this mod´s :

SH3 1.4b patch
Tomi_099 Type7c/41 GWX
Raceboys SH4 effects for SH3


This mod is created with Color Inspector program so i showed here some sort of IMAGE TUTORIAL who explains which option is for what sea part color.




yamato9 is offline   Reply With Quote
Old 02-03-08, 12:29 AM   #2
Andyman23
Bosun
 
Join Date: Jun 2007
Location: Pittsburgh, PA
Posts: 68
Downloads: 67
Uploads: 0
Default

awesome, looks exactly like the beginning of das boot
__________________


USS Pittsburgh SSN-720
Andyman23 is offline   Reply With Quote
Old 02-03-08, 05:04 AM   #3
GlobalExplorer
Admiral
 
Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
Default

Your sea appears much too green on my monitor, so I guess most people will find it somewhat over the top. You should be able to reduce the green-ness to a large extent without compromising the aim of your mod.
__________________

GlobalExplorer is offline   Reply With Quote
Old 02-03-08, 08:50 AM   #4
Carotio
Mr. Bad Wolf
 
Carotio's Avatar
 
Join Date: Aug 2005
Location: Aabenraa, Denmark
Posts: 1,488
Downloads: 47
Uploads: 0


Default

Just curious:
could you make a screenshot of a uboat being near the seafloor too, just to see the effect on the colour of that?
Thanks!
__________________

Download my mods from SHMF
Follow my photography here
taler dansk, speak English, spreche Deutsch, parle fraais, forstår svenska/norsk, comprendo castellano
Carotio is offline   Reply With Quote
Old 02-03-08, 02:16 PM   #5
Paajtor
The Old Man
 
Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
Default

...and is this compatible with GWX2.0's "16k atmosphere"?

I ask this, because I have another mod which changes the colours of the Atlantic...when I want to activate the mod, JSGME gives me a warning that the EnvColors_Atl.dat has already been altered by the 16k-atmosphere mod.

I know some of these warnings can be ignored, but in the case of this one, I'm not sure.
__________________



Paajtor is offline   Reply With Quote
Old 02-04-08, 10:57 AM   #6
yamato9
Lieutenant
 
Join Date: Oct 2007
Location: Sisak, Croatia
Posts: 265
Downloads: 119
Uploads: 0
Default

Quote:
awesome, looks exactly like the beginning of das boot
Thank´s Andy, glad you like it.


Quote:
Originally Posted by GlobalExplorer
Your sea appears much too green on my monitor, so I guess most people will find it somewhat over the top. You should be able to reduce the green-ness to a large extent without compromising the aim of your mod.
Hmm:hmm: ...well, firstly i was try to simulate Das Boot underwater sea color and i think that they are very simillar(if with MiniTweaker increase fog level then they are almost identical), i dont know maybe we have deferent color contrast display on our monitors?:hmm: But in my next underwater color mod i will create two types(versions) of green color...one more green and second one with less green intensity so this will be enough to solve this problem.

Quote:
Just curious:
could you make a screenshot of a uboat being near the seafloor too, just to see the effect on the colour of that?
Thanks!
No prob. Carotio i will post some screenshots of seafloor soon.

Quote:
...and is this compatible with GWX2.0's "16k atmosphere"?

I ask this, because I have another mod which changes the colours of the Atlantic...when I want to activate the mod, JSGME gives me a warning that the EnvColors_Atl.dat has already been altered by the 16k-atmosphere mod.

I know some of these warnings can be ignored, but in the case of this one, I'm not sure.
I allso get sometimes this message when i installing some mod which data files then tryes to overwrite previosly instaled data from another mod.
I think that the best solution for this that you create backup of yours current EnvColors_Atl.dat installation and then try to install new mod.

Thank´s
yamato9 is offline   Reply With Quote
Old 02-04-08, 11:35 AM   #7
CapZap1970
Sea Lord
 
Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
Downloads: 275
Uploads: 51
Default

This is looking very nice, Yamato!!!
Thanks a lot
CapZap
__________________
CapZap1970 is offline   Reply With Quote
Old 02-05-08, 02:30 PM   #8
Adriatico
Grey Wolf
 
Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
Default

Since Timetraveler's initial link is X... X , i would kindly ask, some good soul, to upload Color Inspector for 2-3 days.

Thanks...Danke...Grazie...Spasiba....
__________________

Adriatico is offline   Reply With Quote
Old 02-05-08, 03:02 PM   #9
Paajtor
The Old Man
 
Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
Default

Get the latest build here.

I'll leave it upthere for awhile.

Adriatico, I'm curious about what settings you will find...especially, because I'm using your seafloor-mod.


*edit* link updated to new build.
__________________




Last edited by Paajtor; 02-06-08 at 05:23 AM.
Paajtor is offline   Reply With Quote
Old 02-05-08, 05:09 PM   #10
yamato9
Lieutenant
 
Join Date: Oct 2007
Location: Sisak, Croatia
Posts: 265
Downloads: 119
Uploads: 0
Default

Here is link for Color Inspector v.2 build 74:
http://files.filefront.com/SH3ColorI.../fileinfo.html

yamato9 is offline   Reply With Quote
Old 02-06-08, 02:54 AM   #11
Adriatico
Grey Wolf
 
Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
Default

Thank You sailors for your kind links

Paajtor, it should be some misunderstanding... I have never created some mod of the kind :hmm: ...

Thanks again
__________________

Adriatico is offline   Reply With Quote
Old 02-06-08, 05:22 AM   #12
Paajtor
The Old Man
 
Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
Default

Sorry...you're right!

Thought you were the guy, because you wanted to know about how the seafloor looks here.
(I just checked...actually, the modder's name is Carotio)

Yamato9, thx for the new build.
__________________



Paajtor is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:32 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.