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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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Important Note
This is not the same as the U-Jagd Tools mod! That is a seperate mod (and has its own thread) however the U-Jagd Tools will be included in this GUI. ![]() This mod will initially be released for Stock and GWX1.03. When GWX1.04 is released I will release a new version of the mod. This mod is very much aimed at the player looking for highly realistic manual targetting. I used the GWX1.03 GUI as a starting point for the GUI and I would like to give credit and thanks to the GWX team for this (a full list of names will be given in the readme credits when the mod is released). I also used JCWolf's shortcut icons - thanks and credit to JCWolf for those. Mod highlights:
![]() ![]() The new observation scope looks like this (inset, the same view as seen through the attack scope): ![]() Demo Video Part 1 Demo Video Part 2 More screens and details to follow soon. ![]() OLC
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Freedom of speech - priceless. For everything else there's Mastercard. Last edited by onelifecrisis; 10-19-07 at 12:18 PM. |
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#2 |
Watch Officer
![]() Join Date: Apr 2007
Posts: 333
Downloads: 225
Uploads: 0
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@OLC
Big nice Work, from me five Stars ***** ![]() Best I ever saw !!!!! Can`t wait for Release !!!!! |
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#3 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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Thanks!!
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Freedom of speech - priceless. For everything else there's Mastercard. |
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#4 |
Grey Wolf
![]() Join Date: Jul 2007
Location: DanziG
Posts: 819
Downloads: 104
Uploads: 0
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#5 |
Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 777
Downloads: 0
Uploads: 0
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Fantastic...
It will be my honor to use your mod to sink the whole british merchant fleet
![]() 1941 will never be the same ![]()
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SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90% ![]() ![]() |
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#6 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,701
Downloads: 171
Uploads: 0
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I must say OLC, coming along very well!
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Sub captains go down with their ship! |
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#7 |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
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Hi OLC. New GUI with U-jagd tools...I think you need a more exciting name
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill Last edited by joegrundman; 10-11-07 at 03:21 AM. |
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#8 |
Grey Wolf
![]() Join Date: Sep 2006
Location: Pasadena, Ca
Posts: 852
Downloads: 0
Uploads: 0
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I give that 2 snaps with a Z, good looking, well set....ill be putting in an order for one...
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#9 |
Planesman
![]() Join Date: Apr 2006
Location: Madrid, España
Posts: 198
Downloads: 13
Uploads: 0
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Absolutely incredible.
Thanks, thanks, thanks for your work. ![]() ![]() ![]() waiting to test it...
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OL zS. Siegfried Rollmann, U 108 in WaW IV, 6th war patrol with GWX 3.0 Gold (111.829 BRT) Lt zS Klaus Doldinger (U 36), 4th war patrol with GWX 3.0 Gold (50.713 BRT) SH3 Cmdr 3.1 GWX 3.0 GWX 16 Km atmosphere GWX no medals on crew GWX open hatch GWX Saint Nazaire, Schleuse and units OLC GUI 1.2.7 Thomsen´s sound Torpedo damage final Rubini´s lifeboats and debris D.i.D. |
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#10 |
Medic
![]() Join Date: Sep 2004
Location: Girona - Catalunya
Posts: 164
Downloads: 5
Uploads: 0
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Fantastic ! Awesome !
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![]() Navigare necesse est, vivere non est necesse Navegar 'es necessari. Viure no |
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#11 |
A-ganger
![]() Join Date: May 2004
Posts: 79
Downloads: 5
Uploads: 0
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wwwwwoowwww
i will finish tocome back to SH3 ^^! |
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#12 |
Lieutenant
![]() Join Date: Apr 2005
Posts: 256
Downloads: 0
Uploads: 0
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Looks very interesting. Thanks.
![]() I apologize for my ignorance and lack of knowledge about uboats, but could you tell me how historical accurate these tools are? What is spot on historical and what has to be adjusted for gaming purposes? Thanks. |
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#13 |
Ensign
![]() Join Date: Sep 2007
Posts: 221
Downloads: 176
Uploads: 0
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Looks very good, OLC!
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#14 |
Stowaway
Posts: n/a
Downloads:
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OMG
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#15 |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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yep, This is what I thought it would happen when you add a guy like OLC,
and some permisions toghether, and then mix the all stuff with the right objects to mod and his skill, the result is this! Now isn't this better then the adapted version of the TDC controls in the uzo and periscope ??? I think it's way past better, it's outstanding work, and very usefull for the ones who use the manual targeting sistem! damn cool work mate! ![]() ![]() |
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