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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
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This is a mod that introduces in-game versions of many of the tools that the U-boats used for their plotting and data gathering. It is a co-release with Hitman who provided the research and most of the graphics. Recently Onelifecrisis has collaborated, by providing invaluable insights obtained through what he learnt in the creation of his own WIP.
Eventually this mod will be released for Stock, NYGM, GWX as well as with Onelifecrisis' own great new GUI interface. Here are some screenies... First the Zielkurswinkel Rad, or Target Course Angle wheel. This slides down over the scope and is used to quickly and accurately determine AOB based on the aspect ratio of the target. ![]() Next is the U-jagd Stoppuhr. This is an adaptation of the original chrono and Jonz draggable chrono with new images which enable speed estimates to be determined by the fixed wire method ![]()
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#2 |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
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The next stage is the Angriffsscheibe. This is an in-game version of the well-known to many KM whiz-wheel
This is a slide out feature and furthermore your own course is automatically updated into this - just imagine some poor matrosengefreiter whose job it is to spend all day turning this wheel to make sure the correct course is showing . ![]()
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#3 |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
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Things are moving forward quickly and there may yet be additioinal tools added. Hope for a first release mid october.
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#4 |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
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Looks promising !!
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#5 |
Swabbie
![]() Join Date: Dec 2005
Location: Denmark
Posts: 13
Downloads: 33
Uploads: 0
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Thats great! it make SH3 even better -cant wait
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#6 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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That sure as hell belongs in every boot.
Amazing to see the bearing tool in-game! ![]()
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#7 |
Electrician's Mate
![]() Join Date: Jul 2007
Location: Suffolk, Virginia
Posts: 135
Downloads: 0
Uploads: 0
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Truly a "must have", I just started using 100% realism and boy will this help. The modders on this forum are amazing, able to add new features or fix broken ones at will. Good work, your efforts are appreciated mightily
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#8 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
Downloads: 544
Uploads: 0
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Great mod, mate
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#9 |
Medic
![]() Join Date: Jun 2006
Location: Poland/Germany
Posts: 159
Downloads: 66
Uploads: 0
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greats tools! I'll be really fun playing at 100% real
![]() ![]() ![]() a true must have! greets
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Beide Maschinen AK voraus, hart backbord, auf 107 Grad gehen! Anlauf beginnt!...NYGM 3.0 |
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#10 |
Ace of the Deep
![]() Join Date: May 2005
Location: Asturias, España
Posts: 1,168
Downloads: 39
Uploads: 0
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At last! Thanks all boys in project! A must have! A real inmersion mod!
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#11 |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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Let me ask you something!
Its a very cool work no doubt, but if I understand, you take of Using Jonz chrono. and the Stock one and also the Flaggen Mod on the periscope and UZO... So who ever installs this have to chose betwin this mod or all the things that will be changed that I mentioned above???!!! :hmm: |
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#12 |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
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Glad you like the look of it!
It replaces the draggable chrono that Jonz made, but you could have the Jonz orginal too one if you wanted it. But that would be an aesthetic choice only since this chrono still works as a regular chrono too. Finally the mod does not replace the Flaggen charts in GWX. It doesn't show because the images are from stock SH3, but the flaggen charts are still there in GWX In fact in the final version there may beadditional charts included ![]() No either/or choices required!
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#13 |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
Uploads: 0
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How good is this package !
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#14 |
Sonar Guy
![]() Join Date: Apr 2007
Location: 14 Meters
Posts: 394
Downloads: 29
Uploads: 0
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NICE
Astonding actually |
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#15 |
Fleet Admiral
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Great work fellas. Hope you can get it to work for all the main super mods.
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