SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-21-08, 04:05 PM   #1
Rubini
Ocean Warrior
 
Join Date: May 2005
Location: Săo Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
Default [WIP] Smoke&Wind!

Hi mates,

I was wondering why in Sh3 the smokes don´t have movements based on the wind...they always just rise straight up. After a close look at the particles.dat (where the smokes are) we can see that the devs had the intention to make then behaviour/follow with the wind..but the controller "GlobalWind" is incomplete and just don´t work. I then take a look at Sh4 files and the same problem there. I tried to find the absent complement for this controller but it just don´t exist on Sh3/Sh4 files. Sh4 then uses a preseted wind for the smokes. This means that they will not follow the weather wind but at least will have some illusion movement.

I then made some adjusts on SH3 smoke particles and now we have smokes that have movements. Notice that they will have always the same direction, but IMHO is much better than the stock always straight up behaviour (we always can use Sh3Cmdr to make some automatic changes on the matter). Let me know what you think. Also we need to add this to AVH's "Enhanced funnel smoke" if we really think in go ahead with this.







__________________
One gamer's must-have mod is another gamer's waste of time.
-Sailor Steve

Last edited by Rubini; 04-21-08 at 07:01 PM.
Rubini is offline   Reply With Quote
Old 04-21-08, 04:24 PM   #2
Dowly
Lucky Jack
 
Join Date: Apr 2005
Location: Finland
Posts: 25,052
Downloads: 32
Uploads: 0


Default

Very nice!
Dowly is offline   Reply With Quote
Old 04-21-08, 04:28 PM   #3
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,445
Downloads: 63
Uploads: 13


Default

Lovely stuff mate
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 04-21-08, 04:38 PM   #4
LordNeuro"Serbia"
Chief
 
Join Date: Jan 2008
Posts: 328
Downloads: 45
Uploads: 0
Default Woow man

Rubini u just dont stope. Fantastic work and idea man. And dont ever stop what r u doing. It is a magic. Thx u man for great efort and hard work u r inveting too make r game fantastic.
__________________
LordNeuro"Serbia" is offline   Reply With Quote
Old 04-21-08, 05:23 PM   #5
Ivan Putski
Captain
 
Join Date: May 2005
Location: Memphis, Tn. U.S.A.
Posts: 548
Downloads: 21
Uploads: 0
Default

Really looks great Rubini, I like the effect. Puts
__________________
" Is He?..........Yeah..........Nothing Moving, But His Watch."
Ivan Putski is offline   Reply With Quote
Old 04-21-08, 06:18 PM   #6
Uber Gruber
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

I like it

And you're right.....SH3 Commander has a lot of potential which is rarely used.
  Reply With Quote
Old 04-21-08, 06:27 PM   #7
Rango
Watch
 
Join Date: Apr 2008
Location: Beck´s City
Posts: 30
Downloads: 0
Uploads: 0
Default

Wow, cool
__________________
------------------------------------------------
Do you want to be ordered to take part in historical events in GWX?
GWX 2.1 Mission Orders [REL]
http://www.subsim.com/radioroom/showthread.php?t=136095
Deutsche Übersetzung:
http://forums-de.ubi.com/eve/forums/...2/m/6591069356
Rango is offline   Reply With Quote
Old 04-21-08, 06:50 PM   #8
Madox58
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Very nice!
And concerning SH3 Commander?
It's my view that many mods will require it!
The random factor alone is worth it's weight in Oil!!

Perhaps we may need to invade Jscones land and take control
of this resource?
:rotfl:
  Reply With Quote
Old 04-21-08, 08:31 PM   #9
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Agreed, it looks great! Also agreed, Commander could make it blow, if not the true wind direction, at least in random directions.

I wonder if the flags could be made to go the same direction as the smoke?
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 04-21-08, 08:46 PM   #10
Rubini
Ocean Warrior
 
Join Date: May 2005
Location: Săo Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
Default

Quote:
Originally Posted by Sailor Steve
Agreed, it looks great! Also agreed, Commander could make it blow, if not the true wind direction, at least in random directions.

I wonder if the flags could be made to go the same direction as the smoke?
I haven´t looked at flags yet..but will. I´m also working on a more polite Enhanced Damage Effects mod at this moment, solving that so much explosions even when the ship is already down.
__________________
One gamer's must-have mod is another gamer's waste of time.
-Sailor Steve
Rubini is offline   Reply With Quote
Old 04-22-08, 12:06 AM   #11
Archive1
Captain
 
Join Date: Jul 2006
Location: Washington State south of Tacoma
Posts: 493
Downloads: 26
Uploads: 0
Default

Looks excellent. The closer to realism the better. You really are amazing!
Archive1 is offline   Reply With Quote
Old 04-22-08, 01:23 AM   #12
Adriatico
Grey Wolf
 
Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
Default

Hey Rub, could you fix a cigaret smoke of my watch officer ? Makes my wife nervous...
__________________

Adriatico is offline   Reply With Quote
Old 04-22-08, 02:14 AM   #13
Tuddley3
Grey Wolf
 
Join Date: Aug 2006
Location: Augusta, Maine USA
Posts: 905
Downloads: 170
Uploads: 0
Default

I'm speechless, absolutely speechless. Bravo !!!
Tuddley3 is offline   Reply With Quote
Old 04-22-08, 02:33 AM   #14
rascal101
Grey Wolf
 
Join Date: Jun 2006
Posts: 769
Downloads: 200
Uploads: 0
Default You have my vote

Well done, its a winner go for it, would be nice to see it combined with the funnel smoke mod

R
rascal101 is offline   Reply With Quote
Old 04-22-08, 03:41 AM   #15
ozzysoldier
Bosun
 
Join Date: Dec 2007
Posts: 64
Downloads: 139
Uploads: 0
i like it
ozzysoldier is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:07 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.