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#1 |
Ocean Warrior
![]() Join Date: May 2005
Location: Săo Paulo Brazil
Posts: 2,728
Downloads: 132
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Hi mates,
I was wondering why in Sh3 the smokes don´t have movements based on the wind...they always just rise straight up. After a close look at the particles.dat (where the smokes are) we can see that the devs had the intention to make then behaviour/follow with the wind..but the controller "GlobalWind" is incomplete and just don´t work. I then take a look at Sh4 files and the same problem there. I tried to find the absent complement for this controller but it just don´t exist on Sh3/Sh4 files. Sh4 then uses a preseted wind for the smokes. This means that they will not follow the weather wind but at least will have some illusion movement. I then made some adjusts on SH3 smoke particles and now we have smokes that have movements. Notice that they will have always the same direction, but IMHO is much better than the stock always straight up behaviour (we always can use Sh3Cmdr to make some automatic changes on the matter). Let me know what you think. Also we need to add this to AVH's "Enhanced funnel smoke" if we really think in go ahead with this. ![]() ![]() ![]() ![]() ![]()
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve Last edited by Rubini; 04-21-08 at 07:01 PM. |
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#2 |
Lucky Jack
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Very nice!
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#3 |
Chief of the Boat
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Lovely stuff mate
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#4 |
Chief
![]() Join Date: Jan 2008
Posts: 328
Downloads: 45
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Rubini u just dont stope. Fantastic work and idea man. And dont ever stop what r u doing. It is a magic. Thx u man for great efort and hard work u r inveting too make r game fantastic.
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#5 |
Captain
![]() Join Date: May 2005
Location: Memphis, Tn. U.S.A.
Posts: 548
Downloads: 21
Uploads: 0
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Really looks great Rubini, I like the effect. Puts
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" Is He?..........Yeah..........Nothing Moving, But His Watch." |
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#6 |
Stowaway
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I like it
![]() And you're right.....SH3 Commander has a lot of potential which is rarely used. |
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#7 |
Watch
![]() Join Date: Apr 2008
Location: Beck´s City
Posts: 30
Downloads: 0
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Wow, cool
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------------------------------------------------ Do you want to be ordered to take part in historical events in GWX? GWX 2.1 Mission Orders [REL] http://www.subsim.com/radioroom/showthread.php?t=136095 Deutsche Übersetzung: http://forums-de.ubi.com/eve/forums/...2/m/6591069356 |
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#8 |
Stowaway
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Very nice!
And concerning SH3 Commander? It's my view that many mods will require it! The random factor alone is worth it's weight in Oil!! ![]() Perhaps we may need to invade Jscones land and take control of this resource? :rotfl: |
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#9 |
Eternal Patrol
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Agreed, it looks great! Also agreed, Commander could make it blow, if not the true wind direction, at least in random directions.
I wonder if the flags could be made to go the same direction as the smoke?
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“Never do anything you can't take back.” —Rocky Russo |
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#10 | |
Ocean Warrior
![]() Join Date: May 2005
Location: Săo Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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![]() Quote:
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__________________
One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#11 |
Captain
![]() Join Date: Jul 2006
Location: Washington State south of Tacoma
Posts: 493
Downloads: 26
Uploads: 0
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Looks excellent. The closer to realism the better. You really are amazing!
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#12 |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
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Hey Rub, could you fix a cigaret smoke of my watch officer ? Makes my wife nervous...
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#13 |
Grey Wolf
![]() Join Date: Aug 2006
Location: Augusta, Maine USA
Posts: 905
Downloads: 170
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I'm speechless, absolutely speechless. Bravo !!!
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#14 |
Grey Wolf
![]() Join Date: Jun 2006
Posts: 769
Downloads: 200
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Well done, its a winner go for it, would be nice to see it combined with the funnel smoke mod
R |
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#15 |
Bosun
![]() Join Date: Dec 2007
Posts: 64
Downloads: 139
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i like it
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