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#1 | |
Ocean Warrior
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Judging AOB by eye tutorial - single ships
It requires two things a) practice (which on the whole we are not short of) b) knowing what to look for. To be sure, there are times when it is hard to judge by eye – at extreme range it is hard, and in the dark at medium range it is hard, and there is a band of AOBs between 20 and 50 that are harder than the others. This is an extract on the subject from the invaluable USN submarine torpedo fire control manual (1950) http://www.hnsa.org/doc/attack/index.htm Section 803 Quote:
It’s not necessarily easy, but once you have the skill it’s by far the fastest way to obtain AOB. If you also have a tool that can rapidly convert AOB to target course for you, such as the Submarine Attack Course Finder (or ISWAS – do a search to find threads on the subject), or the German Attack Disk, or Angriffscheibe, as found in the U-jagd tools mod or the OLC GUI for SH3, then the whole process of visuals to target course, to submarine attack course takes seconds. I have used SH3 for these shots, but of course it makes no difference what game it is, or even if you are judging AOB in the real world (if you haven’t mentally planned a firing solution at a passing ship while standing on the beach, you are a lightweight!) There are four things you are looking for, apparent length, the orientation of the masts, the position of the bow wave and the front of the bridge Apparent length First is apparent length. It is important to note that the apparent length of the target changes with the sine of the AOB. This means that from AOB’s 90-60, the apparent length of the target doesn’t change much. This means it can be difficult exactly distinguish between AOBs of this range, but on the plus side it means that a variation in this range has a minimal effect on your torpedo solution. Then the apparent length changes rapidly between 60 and 15, and then it changes slowly again. The apparent length at 30 degrees is exactly half the apparent length at 90 degrees. In general this is a big source of confusion before you are acclimatized to visual AOB spotting, as one instinctively tends to see this stage as 45 degrees. Masts and bow wave For small AOB's you look at the position of the masts in relation to the funnel. this will help you to distinguish between AOBs of 0,5,10 and 15. The point at which the bow of the ship cuts the visible bow wave is also very useful. Bridge At larger AOB's you look at the part of the front of the bridge that you can see. The more of this you can see, the further from an AOB of 90 it is. AOB 0 This is one of the easiest to recognise, since the view of the ship is symmetrical ![]() in fact you can see that it is not quite symmetrical, there is an AOB of about 1 degree. If you are really struggling to get an AOB, then one approach is to cut the T of the target ship, and once you see this view, you know the target is on a reciprocal course, then continue and adjust to make the sternshot. E.g. let's say i am on a heading of 10 degrees, and when i have this view the bearing to target is 220, then true bearing to target is 10+230 = 230. Reciprocal of 230 is 230-180=050. Target course is 050 degrees. this is particularly useful if you are making a convoy attack from inside the convoy, as you will generally have passed directly in front of one ship or another on your way into position. AOB 5 Now the bow is not in the center of the apparent bow wave, it is about 3/4 of the way across, and on a longish ship the front masts have moved across a small amount relative to the funnel ![]() AOB 10 At AOB 10, the bow is now almost all the way across to one side, only about 1/7 of the other side of the target is visible around the bow. Also the front masts ahve now "cleared" the funnel. ![]() AOB 15 At AOB 15, it is just no longer possible to see any of the other side of the ship, and all the masts appear to have just become on one side of the funnel or the other. ![]() AOB 20 This is one of the more difficult to identify. The bow wave no longer clearly helps and the masts and bridge are not too helpful either. Apparent length is not yet half the expected full length. Certainly this is one of the easiest AOBs to overestimate. If it's possible, note that you can still just make out the anchor on the other side ![]() AOB 25 Now the big difference with 25 from 20 is that some of the cranes on the ship appear to meet in the center, and that some of the aft cranes are no longer obscured by any of the bridge, but also note that the ship has lengthened greatly since the AOB 20 ![]() AOB 30 The sine of 30 is 0.5, so this is one of the magic AOBs with one distinctive feature: the apparent length is half the actual length ![]() To be continued...
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill Last edited by joegrundman; 03-31-08 at 06:43 AM. |
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#2 |
Frogman
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The last pic looks more like 45 rather than 25.
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#3 | ||
Ocean Warrior
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![]() Quote:
![]() Also from the Submarine Torpedo Fire Control Manual, section 803 Quote:
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#4 |
Stowaway
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I love and use the AOB Aspect Ratio Method.
It's simple, precise and realistic in its use. Snip from Hitmans Simplified Manual Targeting manual available here: http://www.subsim.com/radioroom/show...t+ratio+method <B>
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I can warmly recomend the above method - it works all the time. You dont even need the correct shiplenghts in the Rec. Manual OR in the game. Just take your Rec.Manual (or what ever source your using - im using the real ONI manuals) and measure the ships up in length and height with a ruler and calculate the Standard Aspect Ratio.
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#5 |
Ocean Warrior
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I know about the aspect ratio method that Hitman described. I worked with him on the U-jagd tools mod for SH3, which incorporates an aobfinder that solves the aspect ratio problem in seconds.
It was from using the aspect ratio method day-in day-out that helped me to realise what the visual orientation of the ship looked like, and from there be able to just "see" the aob. I hardly ever use any other method now. Anyway, there are two areas of weakness with using the aspect ratio method that are not present in the visual method, and two areas of weakness in the visual that are not present in the aspect ration method. The two methods complement each other, and the complete commander would seek to have mastered all these methods. The weaknesses of the visual method is that firstly, it takes a while to get the hang of it, and secondly, accuracy is difficult in the aob range where the aspect ratio changes rapidly - ie between 20 and 50 degrees. It's also not very easy at long ranges where all you have is a sillhouette. The weaknesses of the aspect ratio method is that it cannot accurately differentiate between aobs at the extremes (0 - 15, and 60-90) but it is very good in the middle range, and secondly, in conditions of rough weather, if it becomes very difficult to get accurate measurements (I'm sure you don't use pause or stabliise view) then the visual system is quite a lot more accurate. Finally, while the U-boats used aspect ratio a lot, US skippers were more inclined to practice using Captain's eye, and often used the reverse of the aspect ratio in order to calcualte true length of target based on visual AOB and apparent length.
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill Last edited by joegrundman; 03-31-08 at 04:51 AM. |
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#6 |
Ocean Warrior
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Let's recap by repeating AOB 30
AOB 30 At this AOB, the apparent length of the ship is half the actual length. In addition if you now look at the side of the bridge section, you will see in this ship, the corner is about 1/5 to 1/4 the way across, and in a ship with doubled masts, like this one, a small gap has appeared between the different sets of masts ![]() AOB 35 Nevermind that the picture is smaller! The corner of the bridge is now about 1/4 the way across, and the gap between the mast sets has grown ![]() AOB 40 A ship with masts of this kind now shows an even spacing between all the masts at the AOB, and the corner of the bridge is in line with the funnel (clearly this is not a useful marker with split freighters) you can however say it is approaching 1/3 the way across ![]() AOB 45 Now i'm getting a bit bored of writing comments! For sure this mid range is the most difficult. The gap between the mast sets has become wider than the gaps between the masts, and the corner of the bridge is now under the funnel. the apparent length of the ship is now 7/10 of its actual length. ![]() AOB 50 Now it starts becoming a bit easier again. At 50, you are beginning to see the full length of the ship (actually 3/4 still), and the gap between the mast sets is clearly seen ![]() AOB 55 ![]() AOB 60 At this AOB, the corner of the bridge is about half way across the visible bridge ![]() AOB 65 ![]() AOB 70 We are now definately seeing more of the side of the bridge than the front, and we are beginning to see the masts "side on" ![]() AOB 75 ![]() AOB 80 ![]() AOB 85 This is now only very slightly off being exactly perpendicular ![]()
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#7 |
Navy Seal
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Wow! Excellent!
But wouldn't most of those pointers with cranes and masts only apply to a narrow category of ships? Of course, that is precisely the type of ships you should be shooting at except for tankers. So this could just be an opening for a lecture from you on "don't shoot the warships." It likely would have little effect on a submariner with a fat, juicy BB or CV in his sights.
![]() Some would say that this is my time to hawk Dick O'Kane targeting. NO IT'S NOT! ![]() Estimating AoB by eye is one I am not good at. I'll be working on it! Thanks for all the great screenies. ![]()
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#8 |
Ocean Warrior
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Thanks for the feedback RR! Of course i like the Dick O'kane method very much. I think it's much the same as the ww1 method, and the method british submarines had to use until late in ww2 because they didn't have variable gyro angle torpedoes! (well they could do 0 or 90, but nothing in between)
It's true that i referenced specific parts of the this ship, because in a way, it's kind of difficult to make the tutorial possible any other way. The fact is, with a practiced eye, you just "see" the aob, and you take all sorts of small cues to do so. This way you tailor what you are looking for depending on the target. It's something I couldn't do for a long time, but when you can't do it, you depend on other methods, so you don't improve. Using the AOB finder in U-jagd tools/OLC-GUI in SH3 was what showed me the way. In general you are looking for distinctive flat planes. The masts are one of them, the corner and two sides of the bridge is another. If it's a split freighter you have to take into account that the funnel is some way behind the bridge and that the bridge tends to be "thinner" If you do not have gantry type masts you have to establish what type they are in order to make this assessment. Basically once started it becomes easier and easier! Good luck all!
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#9 |
Grey Wolf
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great thread!
I allways have trouble trying to estimate AOB, and have to rely on the nav map to figure it out. I'm gonna try these two methods out tonight! ![]()
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#10 |
Navy Seal
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May I suggest.....
A stickied thread on attack tactics and skills. WernerSobe's tutorials, Dick O'Kane and this AoB tutorial, among others I'm unfairly leaving out because of brain fade should be included. We could cruise the archives of SUBSIM to assemble a graduate course in skills and tactics, giving credit to all the original authors, of course.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#11 |
The Old Man
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Excellent post there Joe!
Great topic, and its really a challenge to guesstimate the AOB. Forgive my inability to articulate but I find I tend to "underestimate" AOB! Unless you have a "ton" (npi) of experience in the fine art of "guesstimating" AOB, only by "eye", this happens and I need to compensate for that. Fine tutorial! As RR points out its good to have a "big bag" of tricks! Again, thanks! Good stuff!
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Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#12 |
Stowaway
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Yea the images here are magnificent - no doubt about that.
It's a very good tutorial. What you can do to back it up (if you have the ONI-208-J) is to look at the overhead drawing of the ship type(if the type has one) and then lay a see through compass or other thing on top of it. You can then read the degree where the mast near the bridge is going to be "free" of the bridge structure. (fx. 50 deg) etc. etc. This is a helpfull way of guestimating. |
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#13 |
Grey Wolf
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When I guess AOB between 20-85, I've found if I subtract 15 off my initial guess, I'm usually pretty close. Your pictures sort of back that up with me. Great stuff, much appreciated.
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#14 |
Weps
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After a little while it gets to be an aquired talent. For the noobs its tough, but after a few weeks of play I found I could reliably guess a target's relative position off the bow. Even at some pretty absurd distances. The easiest ships were by far warships. Since their turrets are often pointed forwards and are easy to judge by angle.
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#15 |
Swabbie
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This is a very old thread and images seems to have been purged. If anyone knows of any link to a document with images still available please post a link.
Thanks. |
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