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Old 10-16-06, 11:05 PM   #1
Incubus
Planesman
 
Join Date: Oct 2006
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Default Fun things to do with the .cfg files

It seems as though through manipulation of the .cfg files in notepad, you can basically have a 'debug mode' by tweaking numerical data to whatever you want.

What are some funny things you did with this? I heard someone who made a sub that went 100 knots!:hmm: It would also be funny to have torpedoes with obscenely long ranges. Some other stuff I'm wondering...

-Setting a torpedo type to have a a range of 10000 km, but a speed of only .00000001 knots or something, essentially turning it into a mine. I know subs deployed mines in the war, and this would be an easy ad-hoc way of implementing them.

-Tweaking historical encounters. i.e., if you happen to be in the vicinity of Pearl Harbor on the morning of Dec 7 1941, the port gets attacked by planes

-If you set the crush depth beyond 300 meters, does your sub vanish? I know sinking ships/depth charges vanish at this point, what if you survive that deep?
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