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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Officer
![]() Join Date: Jun 2006
Location: Periscope Depth...
Posts: 237
Downloads: 40
Uploads: 0
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I need to know what files I need to edit in order to up the power on my flak guns. (Deck gun edits would useful too)
I'm running with GW. Thank ahead of time
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"His masters voice!" ![]() "FASTER! FAAAASSSTTER!" "All submariners have one universal wish regardless of nation, cause, or creed. That wish is that the boat goes up and stay up one more time then it goes down." ~Hybris 8/22/07 |
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#2 | |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
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http://rapidshare.de/files/37270908/Gun_FX_Stage_3.zip.html Plus you can reduce the planes hit points, editing the Zones.cfg files. You must to edit the hitpoints for the planes sections or parts, plus you can change the armor level. look at the bottom of the Zones.cfg files, look for : Fighters Light Bombers Medium Bombers Heavy Bombers and Common Items..... reduce hitpoints value and armor. |
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#3 |
Officer
![]() Join Date: Jun 2006
Location: Periscope Depth...
Posts: 237
Downloads: 40
Uploads: 0
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Can up my deck guns damage also?
__________________
"His masters voice!" ![]() "FASTER! FAAAASSSTTER!" "All submariners have one universal wish regardless of nation, cause, or creed. That wish is that the boat goes up and stay up one more time then it goes down." ~Hybris 8/22/07 |
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#4 | |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
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![]() Quote:
Plus you can edit the hitpoints and armor for the planes and comon plane items into the zones.cfg to make the planes more vulnerable. ![]() |
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#5 |
Officer
![]() Join Date: Jun 2006
Location: Periscope Depth...
Posts: 237
Downloads: 40
Uploads: 0
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Thanks been a great help.
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__________________
"His masters voice!" ![]() "FASTER! FAAAASSSTTER!" "All submariners have one universal wish regardless of nation, cause, or creed. That wish is that the boat goes up and stay up one more time then it goes down." ~Hybris 8/22/07 |
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#6 | |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
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![]() Quote:
You can reduce the armor too.... but reducing the hit points is enough. ![]() |
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#7 |
Seaman
![]() Join Date: Jan 2007
Posts: 37
Downloads: 0
Uploads: 0
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Hi Redwine,
Do you mind reuploading the mod? Thanks. |
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#9 |
WAV
![]() Join Date: Sep 2005
Location: somewhere in the Pacific
Posts: 603
Downloads: 95
Uploads: 0
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Couldn't this also be accomplished (deck gun, too) with SH3 Mini tweaker?
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#10 |
Swabbie
![]() Join Date: Jan 2007
Posts: 11
Downloads: 0
Uploads: 0
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Hello Redwine - will you please reload your link?
Cheers Gilles |
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#11 |
Watch
![]() Join Date: Mar 2007
Location: Perth, Western Australia
Posts: 30
Downloads: 6
Uploads: 0
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Link to nowhere
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#12 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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PM Redwine and ask nicely, he is having trouble tracking his threads at the moment due to a forum feature being switched off.
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#13 |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
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Sorry no Private message found.... let me see....
Here i build a pack with somo of my files... It includes Gun FX Depth charges FX DD's Detection (gives you a good protection under silent running) My present in use Scene and Enviromental files, to have good underwater and night visibility A Tweaked Zones.cfg file, mi present in use zones.cfg file. May be you can found some of them useful... http://rapidshare.com/files/24497435..._Pack.zip.html |
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#14 |
Medic
![]() Join Date: Apr 2007
Location: Cornwall, UK
Posts: 167
Downloads: 0
Uploads: 0
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I too found it useful - and I wasn't even looking for it...
![]() thanks for sharing |
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#15 | |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
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