SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 07-12-09, 09:06 AM   #1
Radox
Watch
 
Radox's Avatar
 
Join Date: Oct 2006
Location: Australia
Posts: 15
Downloads: 23
Uploads: 0
Default Repairing Damage

Me again

I was hoping someone could answer a couple of questions about repairing damage and stuff.

Generally when i take damage its usually alot. Invariably i sink and my ballasts dont work. This is really frustrating. Are ballasts bugged or destroyed? What item do i need to repair to repair ballasts? Or is it because i have 1 or more compartments heavily flooded is why its not working?

Also there is a red guage next to the item that presumably signifies how much damage it has taken. It reads (.24 or .07, etc). Higher the red bar the more damaged it is i guess, but does that mean when the red bar is full its completely destroyed and unrepairable?

If i'm stuck on the bottom of the ocean and i can't surface, what do i need to repair to surface? Dive planes?

Can you reduce flooding while under water?

The damage control guys dont seem to do much, but is it worth putting priority on lightly damaged items, or the compartment flooding? (if you had to choose).

There just doesn't seem to be enough info on damage and damage control

I read in some posts that there is an estimated time to repair, but i've never seen it and i mouse hover over everything...i'm running OM on SH4 u-boat missions, is it my version or have i missed something?

Last edited by Radox; 07-12-09 at 09:23 AM.
Radox is offline   Reply With Quote
Old 07-12-09, 09:25 AM   #2
DarkFish
Sea Lord
 
Join Date: Aug 2008
Location: Stinking drunk in Eindhoven, the Netherlands
Posts: 1,844
Downloads: 28
Uploads: 0
Default

Quote:
Originally Posted by Radox View Post
Generally when i take damage its usually alot. Invariably i sink and my ballasts dont work. This is really frustrating. Are ballasts bugged or destroyed? What item do i need to repair to repair ballasts? Or is it because i have 1 or more compartments heavily flooded is why its not working?
AFAIK ballast tanks can't be damaged, if you sink it's because of flooding.
Quote:
Originally Posted by Radox View Post
Also there is a red guage next to the item that presumably signifies how much damage it has taken. It reads (.24 or .07, etc). Higher the red bar the more damaged it is i guess, but does that mean when the red bar is full its completely destroyed and unrepairable?
Depends on what system is damaged. Some systems can be repaired when the damage is 1, others can't and are fully destroyed. Destroyed systems will only be repaired at base.
Quote:
Originally Posted by Radox View Post
If i'm stuck on the bottom of the ocean and i can't surface, what do i need to repair to surface? Dive planes?
You need to stop the flooding by repairing the bulkheads. Dive planes only work if you have some speed. If you're sitting stationary on the bottom they're of no use.
Quote:
Originally Posted by Radox View Post
Can you reduce flooding while under water?
Yes. But your bulkheads have to be repaired before flooding can be reduced. Also, the deeper you go the faster you flood, so if you have the choice surface.

Quote:
Originally Posted by Radox View Post
The damage control guys dont seem to do much, but is it worth putting priority on lightly damaged items, or the compartment flooding? (if you had to choose).
Put the bulkheads 1st, if you fail to repair those in time you're dead. Minor systems can be repaired later, when flooding is dealt with.

I hope this helped you
__________________

DarkFish is offline   Reply With Quote
Old 07-12-09, 09:34 AM   #3
Radox
Watch
 
Radox's Avatar
 
Join Date: Oct 2006
Location: Australia
Posts: 15
Downloads: 23
Uploads: 0
Default

Yep brilliant tyvm
Radox is offline   Reply With Quote
Old 07-12-09, 09:57 AM   #4
Brenjen
Machinist's Mate
 
Join Date: Oct 2007
Location: I live in The U.S. South
Posts: 127
Downloads: 44
Uploads: 0
Default

Also, look at where the flooding is. If it's forward....emergency back & blow ballasts can sometimes get you up; if it's in the rear forward flank speed & blow ballasts can do the trick at times.

The reverse is also true, if you have forward flooding & go to forward flank speed it will drive you to the bottom like a lawn dart. The deeper you are the less effective blowing ballast is going to be btw.

I have been able to keep the sub from going below crush depth like this a couple times & that gave my crew enough time to repair the bulkheads & reduce the flooding enough to get control & make it back to port.
__________________
“Mankind are governed more by their feelings than by reason" - Samuel Adams, American patriot
Brenjen is offline   Reply With Quote
Old 07-12-09, 10:05 AM   #5
Radox
Watch
 
Radox's Avatar
 
Join Date: Oct 2006
Location: Australia
Posts: 15
Downloads: 23
Uploads: 0
Default

Ok interesting stuff. I hadn't thought about the physics of it all heh
Radox is offline   Reply With Quote
Old 07-12-09, 11:26 AM   #6
tomoose
Grey Wolf
 
Join Date: Aug 2005
Posts: 930
Downloads: 23
Uploads: 0
Default Damage a lot

Quote:
Generally when i take damage its usually alot.
You might want to think about changing your tactics, LOL

Seriously though, I assume you have as many guys as possible assigned to damage control and select the priority of repair work to be done?

Emergency blow will get you to the surface depending on the damage and you won't need the diveplanes as mentioned previously. If the bad guys are still on the surface you may have to slug it out which is a tough choice, go down fighting or just sink.
tomoose is offline   Reply With Quote
Old 07-12-09, 11:47 AM   #7
SteamWake
Rear Admiral
 
Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
Default

Did you try hitting E for emergency surface. Thats the only way to blow ballast that Im aware of.

Its kind of a one way ticket and if you cant displace enough water and run out of compressed air your screwed.
__________________
Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648
SteamWake is offline   Reply With Quote
Old 07-12-09, 08:15 PM   #8
Radox
Watch
 
Radox's Avatar
 
Join Date: Oct 2006
Location: Australia
Posts: 15
Downloads: 23
Uploads: 0
Default

I was using the button on the hotbar to blow ballast. It never seemed to 'click' but the voiceover keeps saying 'blow ballast'. In fact its never ever worked. I'll try E though!! cheerz
Radox is offline   Reply With Quote
Old 07-12-09, 08:16 PM   #9
Task Force
Rear Admiral
 
Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
Default

you sure you have compressed air, and not too much flooding...
__________________
Task Force industries "Taking control of the world, one mind at a time"
Task Force is offline   Reply With Quote
Old 07-12-09, 08:46 PM   #10
Radox
Watch
 
Radox's Avatar
 
Join Date: Oct 2006
Location: Australia
Posts: 15
Downloads: 23
Uploads: 0
Default

I think the flooding is my problem. My compressed air always seems to be 100% even when i'm sinking.
Radox is offline   Reply With Quote
Old 07-13-09, 08:23 AM   #11
Brenjen
Machinist's Mate
 
Join Date: Oct 2007
Location: I live in The U.S. South
Posts: 127
Downloads: 44
Uploads: 0
Default

Hence my post.

I find it strange that so many people dismiss that tactic; the damage model does take the area of flooding & direction of travel into account.

If you blow ballast, it doesn't have to be a one way ticket. Once you get up above a certain depth (depending on flooding) the engines might hold you; just hit the depth indicator ring to the depth you have risen to at that moment & it'll stop.....preferably before you break the surface & get shot full of holes!

Granted you'll probably have to constantly adjust the throttle & porpoise up & down from just under p-depth to 150-200 feet; & if you go back down too deep for the engines the blow ballast command will have to be used again. If you're lucky the repair crews will win the race against the compressed air & batteries being used up.

Of course nothing is fool proof & you may sink anyway if the flooding is too severe.
__________________
“Mankind are governed more by their feelings than by reason" - Samuel Adams, American patriot
Brenjen is offline   Reply With Quote
Old 07-13-09, 11:10 AM   #12
Kloef
Weps
 
Join Date: Oct 2007
Location: Netherlands
Posts: 360
Downloads: 30
Uploads: 0
Default

We need a bucket mod,so our crews can transport water to other compartments that still have working pumps..,no point in carrying buckets and not using them is there?
__________________




http://www.dutchsubmarines.com/
Kloef is offline   Reply With Quote
Old 08-14-09, 06:18 AM   #13
makinote
Nub
 
Join Date: Aug 2009
Posts: 3
Downloads: 81
Uploads: 0
Hello there

Following with the damage and repairs

I've been severely damaged, but somehow managed to survived and repaired everything.

My problem is that my sub doesn't change heading now, no matter what I do, full rudder, setting heading, anything I do is useless.

Could the rudder been damaged and no way to be repaired?

I have two officers with the hability to repair even destroyed objects assigned to the repair team

A SOS radio message to the nearest friendly unit while be nice

Thanks
makinote is offline   Reply With Quote
Old 08-14-09, 08:06 AM   #14
Akula4745
Convicted Ship Killer
 
Join Date: Mar 2009
Location: Just out of sight... plotting your course and speed
Posts: 846
Downloads: 371
Uploads: 1
Default

I second the "bucket" and "SOS" mods requests... LOL
__________________
Akula4745



"If you sit by the river long enough... the body of your enemy will float by -- SunTzu"
Akula4745 is offline   Reply With Quote
Old 08-14-09, 10:49 AM   #15
ETR3(SS)
Ocean Warrior
 
Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
Default

Quote:
Originally Posted by makinote View Post
Hello there

Following with the damage and repairs

I've been severely damaged, but somehow managed to survived and repaired everything.

My problem is that my sub doesn't change heading now, no matter what I do, full rudder, setting heading, anything I do is useless.

Could the rudder been damaged and no way to be repaired?

I have two officers with the hability to repair even destroyed objects assigned to the repair team

A SOS radio message to the nearest friendly unit while be nice

Thanks
Check your external camera. If you can't see your rudder then its been blown off. Happened to me a couple of times.
__________________


USS Kentucky SSBN 737 (G)
Comms Div 2003-2006
Qualified 19 November 03

Yes I was really on a submarine.
ETR3(SS) is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:46 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.