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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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Okay what this does is gives you the exact locations of all
Airbases and shows you who controls them and when. As time in the game passes you will see them change between British, Green, American, Blue, and JAP, Red, control and there is a Symbol of a Plane in the Corisponding color as you zoom in so you can use your map tools to make a circle to show the coverage area of each base to know when your in a safe zone or not. You will see SAB for (Small Airbase's), NAB for (Normal Airbase's) and LAB for ( Large Airbase's) on your NAV Map's. And as you zoom in you will see the Symbol for the exact location of that base. I also now have the Plane symbol disapear as you zoom in and then it changes to an actual Airbase 2D image with a coresponding flag for that country. This was a joint effert between Captain Cox and myself. I am good at detail work but C.C. is the best when it comes to' the DDS work for pictures. Thanks Captain Cox. And some new work with a request from Redwine and Captain Cox and a few others as well. Originaly in the game set up no British airbases were used only JAP and US so now there are a few Airbases for GB to go with the Planes I converted from SHIII to this game. Second I changed all the small Island Airbases to Small ones where as before they were all Normal or Large Airbases for everyone. Repairs: Time lines for Wake Island done to both JAP and US Airbases. Now New Guinea is the start for the spread out of the Airbases first Manokwari then Rabaul then one by one in the Solomons to the Santa Cruz Islands. And visa versa for our taking them back into control. Repaired time line for Iwo-Jima as well! NEW: You now get a radio report when the JAP's take an airbase or should I say establish one. And new radio reports when new Ports and Subtenders show up as well. A port has been added to Truk Island both 2D and 3D with ships in port and patrols. Some Important chnges added to map like Iwo-Jima and Guadaul Canal have been renamed to US Names we know. And Surabaya now says JAVA. You now get a radio message saying when to use Java and when to use Fremantle. 2 New JAP Airbases established. One in Hong Kong and one in the Yellow Sea above Shanghai since I found out they had one in both area's. NOTE: This dosn't effect shiping layers of the game so even though a US or British Airbase may show up it dosn't mean that JAP Patrols and ships are not in the Area like Guadual Canal and Rabaul. So you will see our fly boys doing a lot of Shiping attacks at times. This MOD is JSGME ready but you must be in port with the game turned off to install it. Enjoy guys and I hope this is usfull to who ever downloads it. This can be incorporated with anyone elses super mod's just give Captain Cox and myself credit also please. Here is the download link for the bright vs of the nav map mod: http://files.filefront.com/DRB+JAP+US+GB+Airbases+VS4rar/;8110917;;/fileinfo.html ![]() And per request from redwine and C.C. desaturated VS where the red's blue and greens are not as devistatingly bright this is also used in Triger maru: http://files.filefront.com/DRB+JAP+US+GB+Airbases+VSdrar/;8127176;;/fileinfo.html ![]() Thanks again Captain Cox for the dds changes!!!! Last edited by leovampire; 11-19-07 at 04:23 PM. |
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#2 |
Canadian Wolf
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Nice LV, like the radio report feature
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#3 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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I have a request for all you skinners out there!
I love using the Sargo class sub to start in the Asiatic Campaign and I would like to see a new Hi - Res skin in black done if possable! I always seem to get the Sea Dragon and I think that name is awsome for that area of playing so is it possable to get a sea dragon of some type on the side of the conning tower for just some slight contrast against the black hull? |
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#4 |
XO
![]() Join Date: Mar 2007
Location: In your baffles...
Posts: 434
Downloads: 624
Uploads: 7
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leovampire....
Just a heads-up to let you know that there is a serious conflict with tater's Improved Campaign Layers version 0.71. I had a CTD as the game was loading. The problem may be in the Campaign files... not real sure, though. When I un-installed you mod, and re-started... everything worked OK. BTW...The version prior to this one, works just fine with taters mod. Last edited by Canonicus; 07-21-07 at 08:08 PM. |
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#5 | |
Canadian Wolf
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![]() Just a suggestion. RDP |
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#6 | |
Grey Wolf
![]() Join Date: May 2007
Location: Little Saigon, San Jose, California
Posts: 944
Downloads: 323
Uploads: 4
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__________________
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#7 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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For looking into it I would even pay for this one!
And thanks for the advice reallydedpoet and heads up! Canonicus Tater has a tendicy to change intrance dates and exit dates for the ships in the game. Maybe the ships I used in the port for Truk island is the problem that is the only thing it could possably be! I sent him a private message to ask if he did those kinds of changes. There is from 1941-12-07 to 1944-07-12 DD Minekaze SC Subchaser Large Old Split Merchant Medium Old Composite Merchant Old Medium Oiler Large Modern Composite Merchant Small Modern Composite Merchant Small Old Merchant That all show up from time to time at the port except the sub chaser and DD are a constant factor Last edited by leovampire; 07-21-07 at 10:01 PM. |
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#8 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Sorry, I will have a look, busy weekend so far, no time. My campaign is obviously beta, I might have also just typoed something, lol.
ANY issues with it, please post. I'm not thin skinned, criticism is good, and bugs I make are easier to find with more eyeballs. <S> tater |
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#9 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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You have a subchaser in your campaign_LOC file.
My campaign changes subchasers and minesweepers to "corvettes" (Type=1) so any old "type=0" or type=5 units will CTD it every time. BTW, the harbor at truk should go away. I put the smallest harbors possible in, and if I can ever mod them in 3d, I'd put little more than a few piers. Truk Lagoon was an anchorage not a port facility. The huge, european looking ports are a pet peeve of mine in SH4, sorry ![]() Anyone wishing to use my campaign with this mod should simply remove vs4's Campaign_LOC.mis file and let mine be there instead (trusty me, my Truk is well defended ![]() |
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#10 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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Been in and out of the forum today, and for some reason missed this :p
Great work as allways Leo! grabbing it now ![]() |
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#11 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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PS--nice mod!
tater |
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#12 |
Captain
![]() Join Date: Mar 2005
Location: Nash Town, USA
Posts: 525
Downloads: 1
Uploads: 0
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The new additions sound great. Thanks
P.S. Filefront is experiencing some sort of brain fart at the moment. Will try again later.
__________________
"Hit Shokaku class carrier with three out of six torpedos. Recieved 105 depth charges during three hour period. Heard four terrific explosions in the direction of target, two and one half hours after attack. Believe that baby sank!" Lieutenant Commander Herman Kossler USS Cavalla |
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#13 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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I was trying to get rid of some old unwanted stuff and couldn't!
But Tater I added truck Island's name to the map and also changed the names to more familiar ones like for java and Iwo-Jima and Gaudal Canal and enhanced certain names so they show up at a higher zoom out. Plus my port possition matches the airbase and stuff so it is kind of a matched set. I guess I could just remove the subchaser if that is the problem. Okay guys what would all of you like me to do with Truk Island? |
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#14 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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Sounds like a great mod but I keep getting download error.
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#15 | |
XO
![]() Join Date: Mar 2007
Location: In your baffles...
Posts: 434
Downloads: 624
Uploads: 7
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Thanks...from a completely satisfied customer! ![]() |
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