![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
And if it starts getting called TEYW?
I'll stop makeing them! ![]() One of the biggest problems with Emblems on the Turms has always been the limits. No more Mates! You now will have nearly unlimited customization ability on them. Where and what you want is now possible. I started on this over a year ago. I was never happy with the first test releases for several reasons. Most users are confussed when multiple files and file placements are needed. Introduceing new nameing and placement stuff throws dirt in most users faces. If a mod is hard to use? Support is even harder for Me. This Mod solves 90% of the problems. But gives 100% results! First up will be the 7C_1 Turm. It will be released tonite with a Demo U-407 Emblem. (Done my way) At that time I will edit this post. For your viewing pleasure? Here's the Demo U-407 ![]() ![]() Here's the link. Sorry for the delay. I'll be posting a better 'How To Create My Emblem' ASAP. http://www.subsim.com/radioroom/down...do=file&id=746 Last edited by Madox58; 03-28-09 at 01:25 PM. |
![]() |
![]() |
#2 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,696
Downloads: 171
Uploads: 0
|
![]()
That's great Privateer, with this be ok with GWX 2.1 files?
![]()
__________________
Sub captains go down with their ship! |
![]() |
![]() |
![]() |
#3 |
Sea Lord
![]() Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
|
![]()
Really looking forward to this,hope its compatible with GWX2.1 and easy to use
![]()
__________________
'It is not surely known when the grey wolf shall come upon the seat of the gods' Ericksmal. |
![]() |
![]() |
![]() |
#4 |
Chief of the Boat
|
![]()
I'd have thought you two buggers would have been on GWX3.0 for a good while now
![]() |
![]() |
![]() |
![]() |
#5 |
Sea Lord
![]() Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
|
![]()
All D/L'd And ready to go,just want to finish the career's that I have outstanding with 2.1 and I shall move on,if they don't finish me first that is
![]() ![]() ![]() ![]() ![]() ![]()
__________________
'It is not surely known when the grey wolf shall come upon the seat of the gods' Ericksmal. |
![]() |
![]() |
![]() |
#6 |
Navy Dude
![]() Join Date: Jul 2008
Location: ITALY
Posts: 170
Downloads: 87
Uploads: 0
|
![]()
Fantastic !! tuning submarine !!
![]() |
![]() |
![]() |
![]() |
#7 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
This should work for most any version or Super Mod.
I've tested it in Stock SH3 and it works fine there. Also tested in GWX 2.0 and up. This is an early release and some other 'little things' will be added in the future. ![]() How to make your own Emblem. ![]() In the Documents folder you'll find a TGA file. 7C_1_base.tga ![]() The Grey areas are the Paintable areas. This next image shows what goes where. ![]() Note that you DO NOT need to type backwards! Once you've painted those areas as you see fit Flood Fill the Black area as shown below. ![]() And save as a tga useing a new name of your chooseing. Place this new file in the data/Emblems/SubEmblems folder. Then select it in game as your emblem. I'm not a Graphics guy so the Demo tga and such are pretty Lame. ![]() I expect the Great Skinner Guys will create some wild stuff! ![]() Last edited by Madox58; 03-28-09 at 01:46 PM. |
![]() |
![]() |
#8 |
Sea Lord
![]() Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
|
![]()
Now this really is a challenge for the skinning guys,a whole new tool for them to use!Wonderful privateer
![]() ![]() ![]() ![]()
__________________
'It is not surely known when the grey wolf shall come upon the seat of the gods' Ericksmal. |
![]() |
![]() |
![]() |
#9 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
|
![]()
Ideas! As the 7C_1_base.tga is only a graphics file, it can be replaced and updated before/during patrol, with no ill effects during game.....*off to make some Warship, Merchant & AC markers*
![]() ![]()
__________________
![]() |
![]() |
![]() |
![]() |
#10 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Exactly one of my thoughts on 'Scoreing Marks'
![]() You can now add your 'Kills' any way you want. And you can Weather the Turm as your game progresses. Got jumped by Aircraft? Add a few patches to fix the Bullet holes. The things that you can do now are limited only by your imagination. The 7B_1 Turm is in progress now. ![]() |
![]() |
![]() |
#11 | |
Chief of the Boat
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#12 |
Machinist's Mate
![]() Join Date: Jul 2008
Location: Adelaide, Australia
Posts: 128
Downloads: 23
Uploads: 0
|
![]()
Thats great - thanks Privateer
![]()
__________________
![]() ![]() |
![]() |
![]() |
![]() |
#13 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
The 7B_1 turm is nearly ready.
![]() ![]() |
![]() |
![]() |
#14 |
Let's Sink Sumptin' !
|
![]()
Soooo. Does this mean I finally get to take a nurse to sea with me?
![]() ![]() ![]() Last edited by Torplexed; 10-28-09 at 07:50 PM. Reason: dead link |
![]() |
![]() |
![]() |
#15 |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
|
![]()
Torplexed I think it's the nurse who is taking you to the sea
![]()
__________________
|
![]() |
![]() |
![]() |
|
|