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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Helmsman
![]() Join Date: Apr 2007
Location: 500 Ft. Below the Surface
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Hello Guys,
I heard a rumor that the next Silent Hunter 6 will be a cold war sim starting in the 1960s to 1980s, has anybody got any info on this? Thanks Indy |
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#2 |
Navy Seal
![]() Join Date: Mar 2000
Posts: 8,643
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I'm not sure from where and whom you heard this rumor, but everything from Ubi, the dev team and the community forums manager indicates that there will likely be no further titles in this series.
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#3 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
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I never heard such rumors either
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#4 |
Eternal Patrol
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No, but there has been a lot of speculation and wishful thinking. That's probably what he heard.
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“Never do anything you can't take back.” —Rocky Russo |
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#5 |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
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You can be happy that the same kind of speculation happened in the office also, a long time ago.
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With strength I burn... |
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#6 |
The Old Man
![]() Join Date: Mar 2002
Location: Ayr,Scotland,UK
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Sorry, no SH6. How about this as a consolation prize ( from a post by Gatorman82 on the simhq naval forum)...
"Nice to hear people are still playing TF1942. I was co-designer and lead programmer on the project. I've been working at home on a new game that combines 1942: the Pacific Air War and Taskforce: 1942. I wrote both games and have wanted to re-do them both. The engine is mostly written at this point, but the problem is art. I have talked a couple of artists into helping me out, but they lack my enthusiasm to work in my spare time. So although I still work on it, the project will never really go anywhere until I get more art support. Sims aren't seen as big money makers, so I won't get any monetary support unless I've got something pretty much done.... Ed Fletcher Formerly of MicroProse Software"
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"The action is simulated...the excitement is real!" Microprose Simulation Software. |
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#7 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
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Its pretty safe to say that we have reached the end of the road for the Silent Hunter series.
To be honest its a miracle that we got anything Post SH2 (if you look at the way the games industry has gone over the past decade.) These days Sims dont make much in the way of profit, they tend to break even at best. If you ask me the PC games market in general is pretty much a sinking ship. Last edited by JU_88; 05-05-11 at 07:59 PM. |
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#8 |
Let's Sink Sumptin' !
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The Golden Era of PC games was the 1990s. With a few exceptions here and there it's been downhill ever since.
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![]() ![]() --Mobilis in Mobili-- |
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#9 | |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
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![]() ![]() I'd say PC gaming is as healthy as it's ever been.
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#10 |
Eternal Patrol
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Really? That's interesting.
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“Never do anything you can't take back.” —Rocky Russo |
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#11 | |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
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what might be far more dangerous to the pc gaming community than console games is the bad quality of unfinished pc-games beeing released, with a bad support afterwards. this process increased and became the major strategy of many publishers. but i think this will also beeing corrected. bad quality never survives a long time, in particular in times of communication methods like the internet. so there will be new publishers and new studios, who release real quality games, like we had in the 80s and 90s. so, pc gaming will never die. ![]()
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#12 | |
Silent Hunter
![]() Join Date: Jan 2006
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Most Major PC games now are multi format titles not made exclusivly for PC, but also for Xbox 360 and or PS (like the ones you mention above) this hase several side effects on PC gaming First off it becomes harder to convince someone to spend $300 on a high end graphics card every 2-3 years, when the same amount will buy them a console that will last 5 years+ Secondly Publishers always want a game to appeal to the casual crowd since they make up the majority of gamers and as such have deeper pockets collectively speaking ![]() Today, games marketing is all about the family crowding round the Tv with a console and 4 controllers. As a result, hardcore PC genres like Sims and RTS are not as popular and profitable as they once were. And thats just the tip of the iceburg, aslo off the top of my head- 1) Piracy puts developers off while DRM puts consumers off. 2) Consoles have improved both technically and Logistically - the Visuals are now on par and Online gaming is no longer limited to the PC, something that was its major selling point back in the day. 3) Console games pretty much work right off the bat, no need to worry about hardware requirments, patches and driver updates etc. Plus I've yet to hear of an Xbox game that CTD's It MUST be easier for Developers also, they only gotta worry about testing on one hardware configuration - rather than half a zillion possible combinations. 4) MS and Sony enforce somewhat tighter regulations on the Quality of software released on their systems. Every third party release has to be submitted to and then QA'd by them, so anything too buggy or unfinished gets sent back. I dont think there are any such relgulation in the place for the PC since its a pretty open market. 5) lasty have you tried to sell any unwanted PC games latley? noticed how they seem to be near worthless in value, (even if they are less than one year old?) Like wise you may have noticed that the PC games section in the high street retailer is either restricted to about 2 shelves or non-existant. Down to Piracy maybe? ............ Im not pro-console (I dont even have one) I'm just saying that as a games platform the PC has lost its edge and now resides as the bottom of the ---- pile for the majority of publishers. But hey ho, thats life ![]() Last edited by JU_88; 05-06-11 at 04:30 AM. |
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#13 |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
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I don't think PCs are dying, with Steam, digital downloading and the rise of free-to-play games, people are putting a lot of money into it. From both ends, that is - customer and publisher.
And you'll always have WOW and Starcraft 2 as examples of very successful, on the PC. Regarding Cold War - yes, we had this idea floating for SH4 and 5. But its generally proposed by the guys that have no idea about a) SH b) submarines and c) Cold War.
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With strength I burn... |
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#14 |
Lucky Jack
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Nah, PC gaming's not dying (and like mookie said, the death of PC has been anticipated for a decade already).
Both Magicka and Minecraft really shot indie games to public knowledge and now you see them everywhere. You got sims like the Eagle Dynamics' DCS series, A-10C just came out and they are already planning/working on the 3rd DCS game. How about WWIIOL? Or Armed Assault? While not hardcore sims, certainly something unique for PC. Then there's the games that are multiplatform, but their life is extended greatly by modding in the PC version (Morrowind, Oblivion, Fallout 3 springs to mind first). And lastly, strategy games. Combat Mission, Close Combat, Hearts of Iron, the ridiculously overpriced Matrix Games' "epic" war games. PC has everything for everyone. Consoles don't. ![]() |
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#15 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
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Well I hope youre both right ^^
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