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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Mar 2005
Location: United States
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How do I re-enable the plotting of ships that are sunk? Things like this should be a JSGME option included with GWX. I kinda miss keeping track of seeing where the ships I attack sink. Or is there historical records showing that uboat captains didn't do this back in ww2? :p
Last edited by Tikigod; 01-05-07 at 08:22 PM. |
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#2 |
Ace of the Deep
![]() Join Date: Feb 2006
Location: New Port Richey, Fl, USA
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You talking about the displayed symbol on the Nav Map after the "she's going down" message appears?
If so, they are still there. (well most of them anyways) |
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#3 | |
Stowaway
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#4 | |
Watch Officer
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HB |
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#5 |
Mate
![]() Join Date: Mar 2006
Location: Poland
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I play at 100% realism (GWX) with no map updates, but wondering is there any mod which enables only sunken ships updates on Nav Map?
Thanks for reply and sorry for my poor english. |
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#6 | |
Grey Wolf
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Location: United States
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Yeah, the ship icon that looks like a broken ship that appears on the nav map. I didn't think "nomap updates" option removes that. I thought it just keeps the contacts from moving in real time on your map. In GWX I think they removed all map contacts. Even the broken ships. I'm just wondering if I can get the broken ships back.
Currently when I sink a ship using "no map updates" I don't see the broken ship icon after I sink a ship. Quote:
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#7 |
Ocean Warrior
![]() Join Date: May 2005
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TG, try turning on the map updates and see if you have them then. I have the sunken ships icon in GWX but my updates are on.
For the sake of realism, I'd think having updates on would be ok. Didn't they keep track of what they sank and where, plus where ships/convoys were when they received radio reports?
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#8 | ||
Mate
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Sorry for my poor english. |
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#9 | |
Chief of the Boat
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#10 | ||
Grey Wolf
![]() Join Date: Mar 2005
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There isn't an option in game...but, usually someone makes a "mod" that you enable or disable with JSGME that patches the game files.
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#11 |
Ocean Warrior
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TK, in the 80+ moods I have in my Vanilla SHIII, there are none that delete the sunken ship icons.
Nor do any of the original mods with GWX delete them, as far as I can see.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#12 | |
Grey Wolf
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Ok, do you have map updates turned on or off? Its nice you have 80+ mods installed with vanilla but, it still doesn't help me understand why GWX removes them with map updates turned off. There are several people here that say it happens to them with the GWX install when map updates are turned off.
The original Vanilla install when map updates were turned off only stopped the ships contact marks from moving in real time on your navmap. It did not disable the ship kill icons. It appears in GWX it removes the ship kill marks when map updates are turned off. Quote:
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#13 |
Navy Seal
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Of the people who are experiencing this, how many have 3rd party mods installed:hmm:
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#14 | |
Grey Wolf
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Are you saying you aren't experiencing this with your GWX install? I'd like to know how many people are using "no map updates" using GWX that do see Ship Kill Icons.
Just because someone installs a texture or sound file on top of GWX doesn't mean it will corrupt the install. 3rd party mods could be anything and asking a general question like that doesn't narrow down the problem here. Quote:
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#15 |
Sea Lord
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I don´t use GWX yet, but in my install Rub+other mods ,sunken ships marks are always visible. Also is very realistic.
captain write in his log book all sunken ships, type and map grid. has anyone tried to see if the ship icon is in GWX files ??
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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