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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Electrician's Mate
![]() Join Date: Feb 2004
Location: Germany/Essen
Posts: 132
Downloads: 27
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The silent hunter 3 community "Aces of the Deep" (www.acesofthedeep.com) is proud to present their new overworked modpack.
![]() The modpack contains new features like a new individuell damage modell and new sounds. The following features can be read in the readme. ( This time in english ![]() Here is the Download Link. Here is the Readme: !!! ONLY FOR INSTALLATION WITH SILENT HUNTER III VERSION 1.4B !!! Readme of "Aces of the Deep modpack version 2.0" (this package is DUTY for all the members of AOTD) This modpack contains changes of graphic and audio datas of Silent Hunter 3. Furthermore some mistakes of the game's translation into German and some little bugs have been fixed. Both Silent Hunter 3's single player mode and multiplayer mode have been deeply increased by some useful and interesting changes. New ships, new planes and fully equipped submarines are available in pretty new missions now. Contents of mods and changes by the Aces of the Deep Clan: -English and German expressions in the menue changed -German writing corrected (AOTD_Hoschi) -Torpedofire: Key changed from 'Enter' to 'Ctrl+Enter' -21 new multiplay missions referring to the AOTD-online campaign. German/English (AOTD_Hoschi) -Menue and ingame sounds of "The Boat" added (AOTD Hoschi) -Gramophone music added: Tipperaly, Jonny, Mon Gars, Staedtle, So Leben wir (AOTD_Hoschi & AOTD_Captain Nemo) -Mission finish and start music changed. "Kaiser Wilhelm march" and "Muss ich denn..." (AOTD_Hoschi) -Speeches repaired and increased, some deactivated sounds of SH3 activated. + All of us will die, Help us God, Oh God help us, torpedo in water, and others. (AOTD_Hoschi) -New Loading Screens (AOTD Deepcore & AOTD Hoschi) -Emblem "ACES OF THE DEEP" (AOTD Deepcore) -FATIGUE raised up for the factor 3 (AOTD_Hoschi) -New Crews available for Single- and Multiplayer: Soldat, Veteran and Elite (AOTD-Hoschi) -The Crew for the Multiplayermode was became reworked.The experience is now higher,the medals are now obvious, etc. (AOTD-Hoschi) -Cash dive deep changed to 90 meters (all submarines), snorkel deep type VII, IX changed to 11 meters (AOTD_Hoschi) -The Deckgun and the Flak are now usable just to Wind force 9 m/s with the submarine types II and VII, and 10m/s for the type IX (AOTD-Hoschi) -F1 Help (Attack-orders, war entry datas, etc.) have became reworked in both versions. (English and German) (AOTD_Hoschi) -Multiplayer submarines' equipment refers to the current time of war. (AOTD_Hoschi) -IID Sub: Ammor changed --> six Bow Torpedos available (AOTD_Hoschi) -Hospital ships' penalty points reduced to -2000. (AOTD_Hoschi) -Hospital ship: Red cross has been changed. (AOTD_Hoschi) -Full vulnerability mod by Nemesis adjusted -> new vehicles have been introduced, pictures have been darkened. (AOTD_Hoschi) -Bug fixed: Cheers of sinking a ship in German version available now. (AOTD_Hoschi) -Bug fixed: Report "Air defense destroyed!" at a missions start in mp. (AOTD_Shadow & AOTD_Hoschi) -Textures of airplanes changed: Ju88, Messerschmitt BF109, Ju87Stuka, FW2000. (Grauer Wolf) -System of Medals changed. (Grauer Wolf) Tipps: --------------------------------------------------------------------------------------------- Typical AOTD-online campaign multiplayer missions, all missions built for 6 players at most. -Bismarck -Convoys -Gibraltar -North atlantik -Final Battle -Homefleet -In the morning -The Convoy -Norfolk -Good Times -Sea Battle -Halifax -Revanche -1939Convoy (max. 8 players) -1940Convoy (max. 8 players) -1941Convoy (max. 8 players) -1942Convoy (max. 8 players) -1943Convoy (max. 8 players) -1944Convoy (max. 8 players) -1945Convoy (max. 8 players) (AOTD_Hoschi) English translation (AOTD_Phil21) --------------------------------------------------------------------------------------------- Contents of mods and changes not by the Aces of the Deep Clan: --------------------------------------------------------------------------------------------- Missions: Combatplanes.com SingleMissions pack 1, German translation Hunkey-Punk --------------------------------------------------------------------------------------------- Graphical mods: Atmosphere Mod 8km version 2.0 LIGHT ****************************************** INDIVIDUAL BREAKDOWN OF VERSION 2.0 ****************************************** - Night, visual, and fog ranges adjusted. -Rulle34 - *NEW* underwater sea colors added. -Marhkimov - *NEW* nighttime sky & sea textures. -Rubini,Marhkimov - Enhanced sun reflections and sky/sea textures. -Marhkimov - Sky dome adjusted to reflect visual range. -Manuel Ortega - *NEW* Snorkel wakes & reflections added (also sensors.val). -Sergbuto - Max visual distance alterred. -Rulle34,Manuel Ortega - RWR ranges(player u-boat only) enhanced. -Jungman - *NEW* AIL v2.0 clouds added. -Ailantd - *NEW* AIL v2.5 moon added. -Ailantd - *NEW* water murkiness changed. More clear than RUb, less clear than stock. -Marhkimov - Sky, cloud, moon domes alterred. -Rulle34,Manuel Ortega - Cloud texturing fixed. -Seeadler +ALL OF THOSE WHO TOOK PART IN THIS ESCAPADE: Kpt. Lehmann Manuel Ortega Marhkimov Rubini Rulle34 Seeadler SPECIAL THANKS TO OTHER VERY IMPORTANT PEOPLE: Jungman Pablo Redwine Sergbuto Timetraveller -New real damage system for submarines +Smoke and explosion effects for the tower, guns and air defense added (M.Ramius) Thanks to http://www.sturm-ueber-europa.de/ -Bord instruments 1.0 (Oak_Groove) -Fubars sub skins and sub reflections fixed (type VIIB, VIIC, IXB, IXD2) (Fubar, Sergbuto) -Transparency mod for background at the torpedo loading screen (FLB Sale U-999) -Full VULNERABILITY MOD (Nemesis) -Military mod series 01-06 (Juju Grotjans) -Aces SH3 Hi Res Uniforms Insignia and medals Mk2 Mod -Marhkimov's torpedo pack (Silver) -Hi-res flags (Juju Grotjans) -Lighthouse mod (Sergbuto) -AIl mods +AIL PARTICLES MOD +AIL NAVIGATION MAP MOD +AIL Rauchmod +AIL SKY MOD +AIL WAKE MOD V2 --------------------------------------------------------------------------------------------- Sound mods: -Some sounds of the soundpack of www.incognito-soundworks.com introduced -SHIII - COMPLETE ATMOSPHERIC PLUS SOUND EFFECTS PACK - VERSION 4.1 (finiteless) -Soundfix 1.0 (Fangschuss) +Detroyer can be heared earlier +Sinking of ships can be heared better +Opening of muzzle valve can be heared better +Torpedo firing can be heared better --------------------------------------------------------------------------------------------- Vehicles: New ships and planes: -Fleet attendant -Aditional merchant V2.0, British Southampton-class light cruiser, Float planes (Sergbuto) -SH3 hospital ship, v1.0 (iambecomelife) -HMS ceramic (Chris911) -Fast transport, APD fast transport (combatplanes) --------------------------------------------------------------------------------------------- English translation (AOTD_Almabot) Test Team: AOTD_Cybertron, AOTD_Soni, AOTD_Almabot, AOTD_Vantom, AOTD_Shadow, AOTD_Deepcore, AOTD_Thomsen, M.Ramius (SüE), AOTD_Hoschi. Many thanks to all moders and testers for their job! -------------------------------------------------------------------------------------------- © 2006 www.acesofthedeep.com |
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#2 |
Commodore
![]() Join Date: Jan 2002
Location: Munich, Germany, Home of U-96
Posts: 633
Downloads: 9
Uploads: 0
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Thanks a lot. That sound's pretty interesting.
Since I'm not to familiar with the earlier versions: from the list of mods it seems several files that were altered are also in use by Rub, so can it be adapted for use with RUb and HT? Thanks. |
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#3 |
Grey Wolf
![]() Join Date: May 2005
Posts: 887
Downloads: 119
Uploads: 0
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*bump* .. i dont know how to use that, but i assume it means that i agree with guy on top. I have same questions. Rub 1.45 and HT compatible?
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#4 |
Stowaway
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I'm feeling a little negative. It looks like some of the changes are similar to what's already been done in other mods.
One question though: why change the Type II torpedo load from 5 to 6? Because it was that way in Aces Of The Deep? Aces had that wrong-they only carried 5 that I know of. |
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#5 | |
Watch
![]() Join Date: May 2005
Posts: 15
Downloads: 26
Uploads: 0
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Yep, you are right and yes some Mods are old ! This isn´t a first release from us. The Typ IID Submarine have 5 Torps. The most changes in this Modpack are individuell for our Onlinkampagne, this is one of them. |
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#6 | |
Sparky
![]() Join Date: May 2005
Location: Franken
Posts: 156
Downloads: 81
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__________________
www.forces-of-war.biz |
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#7 |
Admiral
![]() Join Date: May 2005
Location: Bay Area, California, USA
Posts: 2,377
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Does anyone know if the TypeII really had 5 or 6 torpedoes?
Just curious...
__________________
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#8 |
Ensign
![]() Join Date: Sep 2005
Location: Irmo, SC, USA
Posts: 229
Downloads: 40
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One of the U-Boat books I have shows it with 6 torps, so I was wondering this myself ??? :hmm: :hmm: :hmm:
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#9 | |
Sailor man
![]() Join Date: Jan 2002
Posts: 49
Downloads: 1
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#10 | |
Watch
![]() Join Date: May 2005
Posts: 15
Downloads: 26
Uploads: 0
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#11 |
XO
![]() Join Date: May 2005
Location: Denver, CO.
Posts: 403
Downloads: 49
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Thanks CaptainNemo,
I downloaded it this afternoon. Looks excellent! ![]() Mast |
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#12 | ||
Stowaway
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#13 |
Samurai Navy
![]() Join Date: Apr 2005
Location: Iowa, USA
Posts: 596
Downloads: 0
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The download link is not working.
Is this the same as the full 350 MB German version? |
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#14 |
Stowaway
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Sailor Steve, it does look a little like change for change's sake here and there. but it seems to me the more mods the merrier. today i decided to rip IuB off and reload the single mods on according to my own whims. heck, i even plan to bump up the points for killing ships so i can ignore those stupid 'AN##' zones - assigned by that Romanian, Admiral Dunkoff. meaningless patrols in areas often devoid of shipping. :P infact i am looking into just reassigning all the patrols to dummy zones right outside my bases, so i can go to the zones i want.
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#15 |
Electrician's Mate
![]() Join Date: Feb 2004
Location: Germany/Essen
Posts: 132
Downloads: 27
Uploads: 0
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Here is an alternative link. Our traffic has reached its limit, so we had to search for an alternative.
http://ronny.suger24.de/public/AOTD_Modpack_V2.exe |
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