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08-31-15, 07:32 PM | #1 |
Sailor man
Join Date: Aug 2015
Posts: 45
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Type IIa & IId (vanilla&GWX) MODEL BUG found
So there is a problem. I found in the game, that the left rudder of depth, on both types of submarines, slightly offset to the left. This annoying bug creators of the game, which is very annoying to me as a perfectionist in particular. In the drawings of submarine, found in google, I saw that the rudders should be symmetrical, but in the game it is not. It may be-someone with a good eye and 3D modeling skills can help me(us all)? I love that little submarine types and this modelbug is so annoying. pls someone.
P.S. i cant get u a type IIa ingame image of the rudders, but you can see it yourself in game. Just start a test career with freecam option and look below the nose of sub. Thank u very much. Sry for bad english. |
08-31-15, 08:15 PM | #2 |
Gefallen Engel U-666
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welcome aboard!
tom2189!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
09-01-15, 03:48 AM | #3 |
Sea Lord
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09-01-15, 05:17 AM | #4 |
Chief of the Boat
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Or failing that, return the disc or mod for a full refund
Welcome to SubSim
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Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
09-01-15, 05:21 AM | #5 |
Eternal Patrol
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Or don't use external views.
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09-02-15, 02:18 AM | #6 |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
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09-03-15, 03:55 AM | #7 |
Admiral
Join Date: Feb 2006
Location: PQ AN 25
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^ Neat.
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SH3+GWX SH5+WoS Still Sailing....still Deep |
09-03-15, 05:47 PM | #8 | |
Sailor man
Join Date: Aug 2015
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Quote:
P.S With all respect, it seems to me that 0,024 looks correctly. Problem solved. You can close the topic, but before, let me introduce a new "Correct Type II Fore Rudders Mod"))): http://www.mediafire.com/download/92..._A%2CB%2CD.rar Last edited by tom2189; 09-03-15 at 06:28 PM. |
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09-04-15, 12:31 AM | #9 |
Eternal Patrol
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Thank you for posting the fix as a mod. It is appreciated. I think we'll leave the thread open in case anyone has more questions about this.
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09-04-15, 05:49 AM | #10 | |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
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Quote:
What do you think about IIa Tuneup http://www.subsim.com/radioroom/show...41&postcount=1 & German U-Boats Compilation& http://www.subsim.com/radioroom/show...20&postcount=1 |
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09-04-15, 08:51 AM | #11 |
Ace of the Deep
Join Date: Sep 2013
Location: France
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09-04-15, 11:28 AM | #12 |
Eternal Patrol
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I think it is excellent, but I don't use it because it doesn't include Water Streams and I don't know how to make it work.
As for the other, I haven't tried it.
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09-05-15, 01:19 AM | #13 |
Sea Lord
Join Date: May 2006
Location: U-73
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I don't think so.
Do you see the differences? It's not enough to shift the fore plane. The whole depth rudder construction [front & rear] is faulty [the outer holders of the plane rotation axles are burried in plane bodies]. I've tried to correct this by extracting the affected parts from TKSS18's mod, removed the faulty parts in genuine models and merged them into it. Maybe there're some little adaptions and corrections left to do yet. Corrected Depth Planes for Types IIA,B,D [water streams included] Thanks to TKSS18 Last edited by SquareSteelBar; 09-07-15 at 08:46 AM. |
09-05-15, 04:48 AM | #14 |
Sailor man
Join Date: Aug 2015
Posts: 45
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Great job!
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09-05-15, 05:20 AM | #15 |
Ace of the Deep
Join Date: Sep 2013
Location: France
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Tags |
model bug, submarine, type 2, type ii |
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