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Old 02-03-14, 02:21 AM   #1
quad5
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Default Looking for textures

Hi guys! Somebody knows where to find these textures? SteelViking's Interior Mod V1.2.

Last edited by quad5; 02-04-14 at 03:49 AM.
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Old 02-03-14, 04:11 AM   #2
gap
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SteelViking's Interior Mod V1.2 available here

SteelViking's Interior Mod V1.2 and patch 1.2.2 available here
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Old 02-03-14, 04:54 AM   #3
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Thank you gap! I have this mod. I wanted to find where there are these textures to change them. Can you help me?

p.s.: ...sorry for my english.
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Old 02-03-14, 05:29 AM   #4
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Quote:
Originally Posted by quad5 View Post
Thank you gap! I have this mod. I wanted to find where there are these textures to change them. Can you help me?

p.s.: ...sorry for my english.
The texture that you are looking for should be:

data\Objects\Sensors\NSS_Uboat_Senzors.dds

it comes together with AO (self illumination) and normal (bump) map textures.

Sorry for misunderstanding your question, I should have read it more carefully
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Old 02-03-14, 05:39 AM   #5
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Many thanks for the help gap!
I want to change this textures to stok.
Regards.
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Old 02-03-14, 06:05 AM   #6
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Quote:
Originally Posted by quad5 View Post
Many thanks for the help gap!
I want to change this textures to stok.
Regards.
I couldn't spot any major difference over stock texture, other than SteelViking's version being a bit sharper
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Old 02-03-14, 09:00 AM   #7
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SteelViking's version very strong rust. UZO by real boats looks differently.
gap, I want to ask once again a question which asked in other subject http://www.subsim.com/radioroom/show...80#post2167180
You know how to change turm by the boat "B" for turm from the boat "A"?
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Old 02-03-14, 09:51 AM   #8
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Quote:
Originally Posted by quad5 View Post
You know how to change turm by the boat "B" for turm from the boat "A"?
Some u-boats have only one conning tower available in game, whereas others have several turm upgrades, each with its own set of textures (i.e. one texture for each camo scheme). Before I can answer your question, you should specify u-boat type, turm upgrade and eventual camoufflage upgrade for both "A" and "B".

P.S: to better understanding what I mean, look in the Textures\TNormal\tex folder for dds files whose names are starting with the 'Conning_' prefix
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Old 02-04-14, 03:41 AM   #9
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Hi gap! Here that I meant:

Last edited by quad5; 02-07-14 at 12:25 AM.
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Old 02-04-14, 04:15 AM   #10
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I want to receive U-47 like this:

Last edited by quad5; 07-17-14 at 02:46 AM.
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Old 02-04-14, 05:59 AM   #11
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I think I have got you now. In other words, you want the VIIB to be issued in game with the conning tower of the VIIA. Don't you?

It might be possible, but it would require the messing with VIIB's upcge file, and probably the cloning of the VIIA conning tower. I will look into it
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Old 02-04-14, 07:00 AM   #12
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Quote:
Originally Posted by gap View Post
I think I have got you now. In other words, you want the VIIB to be issued in game with the conning tower of the VIIA. Don't you?
Yeah!Yeah!Yeah!
Quote:
Originally Posted by gap View Post
It might be possible, but it would require the messing with VIIB's upcge file, and probably the cloning of the VIIA conning tower. I will look into it
I will look forward!
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Old 02-04-14, 08:17 AM   #13
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IIRC, the standard conning tower that the first VIIB u-boats were issued with, was exactly like the one seen in your U-47 picture (similar or identical to the VIIA one). I should have in my HD several documents on u-boat turm usage during the war, one of them by keysersoze. I will have a look into them
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Old 02-04-14, 10:47 AM   #14
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Quote:
Originally Posted by gap View Post
IIRC, the standard conning tower that the first VIIB u-boats were issued with, was exactly like the one seen in your U-47 picture (similar or identical to the VIIA one).
Exactly!
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Old 02-06-14, 04:05 AM   #15
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Hi gap! There are news?
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