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04-20-13, 08:20 PM | #1 |
Lieutenant
Join Date: Mar 2010
Location: South Atlantic
Posts: 262
Downloads: 673
Uploads: 2
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CTD while accessing the navigation map
My SH5 installation is now crashing as soon as I press M or try to click on the navigation map! This started to happen after I installed TDW's new UI 7.3( I was using 7.1 before) and the Real Navigation mod.
This doesn't happen all the time, I could start a new campaign and it worked OK. But when I load a saved game it starts crashing again. It doesn't crash anywhere else, just before the Nav map shows up. It also happens in any Missions as well. Here's the log from a saved game: Code:
00000097 2.05945945 [2644] Page main StartGame 00000098 2.06012225 [2644] Menu StartGame 00000099 2.98079443 [2644] Z=0.0 TAI Map zoom out 00000100 2.98395658 [2644] Page Automation StartGame 00000101 2.99273133 [2644] PageAutomation's draggables restored! 00000102 2.99444103 [2644] Page ChalkBoard StartGame 00000103 2.99958777 [2644] PageChalkBoard's draggables restored! 00000104 3.09984088 [2644] CTrackTag::Flush(): Could not send tag! 00000105 3.86819172 [2644] Retrieiving previously activated scripts from Campaign (Campaign-2013-04-20_1715) 00000106 3.86952734 [2644] No previously activated scripts found to start 00000107 3.88600278 [2644] SOAN_GetUnitInfo 00000108 3.89579678 [2644] G:\SH5\data\Sea\JPGunBoat01\JPGunBoat01.ait not found. Additional info disabled for unit 00000109 3.90149713 [2644] TDWSoan Initialize 00000110 3.90194678 [2644] SOAN_GetUnitInfo 00000111 3.90340161 [2644] G:\SH5\data\Sea\JPGunBoat01\JPGunBoat01.ait not found. Additional info disabled for unit 00000112 3.90586710 [2644] Creating initial navfix 00000113 3.92036557 [2644] Creating new nav fix. Is a celestial fix=True 00000114 3.92042017 [2644] gmttime=6/16/1940 7:47:01 PM timezonemodifier=0 00000115 5.44435406 [2644] PageDefaultHud_KeyPressed: args was not handled 00000116 5.51733160 [1208] FTH: (1208): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. *** Code:
00001136 62.67671967 [3516] Page captain log StartGame 00001137 62.68086624 [3516] Page TDC StartGame 00001138 62.68218231 [3516] PageTDC's draggables restored! 00001139 62.68894577 [3516] Page main StartGame 00001140 62.68944550 [3516] Menu StartGame 00001141 63.54327393 [3516] Z=0.0 TAI Map zoom out 00001142 63.54660416 [3516] Page Automation StartGame 00001143 63.55554199 [3516] PageAutomation's draggables restored! 00001144 63.55731583 [3516] Page ChalkBoard StartGame 00001145 63.56237030 [3516] PageChalkBoard's draggables restored! 00001146 64.27149963 [3516] CTrackTag::Flush(): Could not send tag! 00001147 64.87854767 [3516] Retrieiving previously activated scripts from Default (Historic missions) 00001148 64.87993622 [3516] No previously activated scripts found to start 00001149 64.89603424 [3516] SOAN_GetUnitInfo 00001150 64.90653992 [3516] G:\SH5\data\Sea\JPGunBoat01\JPGunBoat01.ait not found. Additional info disabled for unit 00001151 64.91231537 [3516] TDWSoan Initialize 00001152 64.91275787 [3516] SOAN_GetUnitInfo 00001153 64.91412354 [3516] G:\SH5\data\Sea\JPGunBoat01\JPGunBoat01.ait not found. Additional info disabled for unit 00001154 64.91685486 [3516] Creating initial navfix 00001155 64.93000793 [3516] Creating new nav fix. Is a celestial fix=True 00001156 64.93005371 [3516] gmttime=1/1/1940 12:00:01 AM timezonemodifier=-3600 00001157 68.84781647 [3516] allowed to check for destroyed units=True 00001158 68.84785461 [3516] Looking for previously destroyed units... 00001159 68.86011505 [3516] PCL: Checking for sunk ships... 00001160 68.86020660 [3516] Number of sunken ships found=0 00001161 68.86024475 [3516] Number of sunken ships last found=0 00001162 73.01810455 [3516] Replace All_stop with Ahead_standard 00001163 73.01992798 [3516] Replace Ahead_standard with All_stop 00001164 79.12538147 [3516] Making auto journal entry with sub's data. Next auto journal entry is at 01:00 GMT 00001165 97.48742676 [3516] PageDefaultHud_KeyPressed: args was not handled 00001166 97.54153442 [2116] FTH: (2116): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. *** Any ideas what might be the problem? Like I said the only thing different in my mod list was the upgrade to TDW's UI 7.3 + Real Nav. Thanks. |
12-27-14, 03:52 PM | #2 |
Mate
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I'm experiencing a similar issue. When engaging or disengaging navigation map I often get a CTD. I also sometimes experience a CTD in the bunker when exiting the equipment upgrades menu. Any help would be appreciated. My Mod order attached.
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Tags |
ctd |
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