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Old 04-20-13, 08:20 PM   #1
SkyBaron
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Join Date: Mar 2010
Location: South Atlantic
Posts: 262
Downloads: 673
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Default CTD while accessing the navigation map

My SH5 installation is now crashing as soon as I press M or try to click on the navigation map! This started to happen after I installed TDW's new UI 7.3( I was using 7.1 before) and the Real Navigation mod.

This doesn't happen all the time, I could start a new campaign and it worked OK. But when I load a saved game it starts crashing again. It doesn't crash anywhere else, just before the Nav map shows up.

It also happens in any Missions as well.

Here's the log from a saved game:

Code:
00000097    2.05945945    [2644] Page main StartGame     
00000098    2.06012225    [2644] Menu StartGame     
00000099    2.98079443    [2644] Z=0.0 TAI Map zoom out     
00000100    2.98395658    [2644] Page Automation StartGame     
00000101    2.99273133    [2644] PageAutomation's draggables restored!     
00000102    2.99444103    [2644] Page ChalkBoard StartGame     
00000103    2.99958777    [2644] PageChalkBoard's draggables restored!     
00000104    3.09984088    [2644] CTrackTag::Flush(): Could not send tag!     
00000105    3.86819172    [2644] Retrieiving previously activated scripts from Campaign (Campaign-2013-04-20_1715)     
00000106    3.86952734    [2644] No previously activated scripts found to start     
00000107    3.88600278    [2644] SOAN_GetUnitInfo     
00000108    3.89579678    [2644] G:\SH5\data\Sea\JPGunBoat01\JPGunBoat01.ait not found. Additional info disabled for unit     
00000109    3.90149713    [2644] TDWSoan Initialize     
00000110    3.90194678    [2644] SOAN_GetUnitInfo     
00000111    3.90340161    [2644] G:\SH5\data\Sea\JPGunBoat01\JPGunBoat01.ait not found. Additional info disabled for unit     
00000112    3.90586710    [2644] Creating initial navfix     
00000113    3.92036557    [2644] Creating new nav fix. Is a celestial fix=True     
00000114    3.92042017    [2644] gmttime=6/16/1940 7:47:01 PM timezonemodifier=0     
00000115    5.44435406    [2644] PageDefaultHud_KeyPressed: args was not handled     
00000116    5.51733160    [1208] FTH: (1208): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
here's one from a Mission:

Code:
00001136    62.67671967    [3516] Page captain log StartGame     
00001137    62.68086624    [3516] Page TDC StartGame     
00001138    62.68218231    [3516] PageTDC's draggables restored!     
00001139    62.68894577    [3516] Page main StartGame     
00001140    62.68944550    [3516] Menu StartGame     
00001141    63.54327393    [3516] Z=0.0 TAI Map zoom out     
00001142    63.54660416    [3516] Page Automation StartGame     
00001143    63.55554199    [3516] PageAutomation's draggables restored!     
00001144    63.55731583    [3516] Page ChalkBoard StartGame     
00001145    63.56237030    [3516] PageChalkBoard's draggables restored!     
00001146    64.27149963    [3516] CTrackTag::Flush(): Could not send tag!     
00001147    64.87854767    [3516] Retrieiving previously activated scripts from Default (Historic missions)     
00001148    64.87993622    [3516] No previously activated scripts found to start     
00001149    64.89603424    [3516] SOAN_GetUnitInfo     
00001150    64.90653992    [3516] G:\SH5\data\Sea\JPGunBoat01\JPGunBoat01.ait not found. Additional info disabled for unit     
00001151    64.91231537    [3516] TDWSoan Initialize     
00001152    64.91275787    [3516] SOAN_GetUnitInfo     
00001153    64.91412354    [3516] G:\SH5\data\Sea\JPGunBoat01\JPGunBoat01.ait not found. Additional info disabled for unit     
00001154    64.91685486    [3516] Creating initial navfix     
00001155    64.93000793    [3516] Creating new nav fix. Is a celestial fix=True     
00001156    64.93005371    [3516] gmttime=1/1/1940 12:00:01 AM timezonemodifier=-3600     
00001157    68.84781647    [3516] allowed to check for destroyed units=True     
00001158    68.84785461    [3516] Looking for previously destroyed units...     
00001159    68.86011505    [3516] PCL: Checking for sunk ships...     
00001160    68.86020660    [3516] Number of sunken ships found=0     
00001161    68.86024475    [3516] Number of sunken ships last found=0     
00001162    73.01810455    [3516] Replace All_stop with Ahead_standard     
00001163    73.01992798    [3516] Replace Ahead_standard with All_stop     
00001164    79.12538147    [3516] Making auto journal entry with sub's data. Next auto journal entry is at 01:00 GMT     
00001165    97.48742676    [3516] PageDefaultHud_KeyPressed: args was not handled     
00001166    97.54153442    [2116] FTH: (2116): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
it seems to be happening just after PageDefaultHud_KeyPressed: args was not handled

Any ideas what might be the problem? Like I said the only thing different in my mod list was the upgrade to TDW's UI 7.3 + Real Nav.

Thanks.
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Old 12-27-14, 03:52 PM   #2
totheorder
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Default

I'm experiencing a similar issue. When engaging or disengaging navigation map I often get a CTD. I also sometimes experience a CTD in the bunker when exiting the equipment upgrades menu. Any help would be appreciated. My Mod order attached.
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