SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 12-08-18, 03:54 AM   #1
Alex Stolz
Swabbie
 
Join Date: Feb 2015
Posts: 14
Downloads: 24
Uploads: 0
Default XXI type modding

Ahoy, all the captains!
I guess that everyone who played XXI type was bitterly disappointed with the fragility of its hull which easily cracks after depth charges explosions.
The question is what values in the Zones file should I change (there are a lot) in order to make XXI type's hull much more durable?
Alex Stolz is offline   Reply With Quote
Old 12-08-18, 04:38 AM   #2
Hebe Vollmaus
Lieutenant
 
Join Date: Jun 2010
Location: Germany
Posts: 253
Downloads: 3
Uploads: 1
Default

Quote:
Originally Posted by Alex Stolz View Post
Ahoy, all the captains!
I guess that everyone who played XXI type was bitterly disappointed with the fragility of its hull which easily cracks after depth charges explosions.
The question is what values in the Zones file should I change (there are a lot) in order to make XXI type's hull much more durable?
I was only angry of the low AP Shells of the Guns. They react more like a mosquito bite.

Have you made Tests with all Boats?
All Boats against Hedgehogs?

Greetings.
Hebe Vollmaus is offline   Reply With Quote
Old 12-08-18, 08:31 AM   #3
Alex Stolz
Swabbie
 
Join Date: Feb 2015
Posts: 14
Downloads: 24
Uploads: 0
Default

Quote:
Originally Posted by Hebe Vollmaus View Post
I was only angry of the low AP Shells of the Guns. They react more like a mosquito bite.

Have you made Tests with all Boats?
All Boats against Hedgehogs?

Greetings.
I don't have any specific experience about hedgehogs, but the general rule is IXDII has the strongest hull in the game. You can dive as deep as 280 meters and sustain numerous depth charges hits.
Historically, XXI type could dive deeper, and it really does in the game. But in the game the strongest sub is the most vulnerable. This is a nonsense from my perspective.
Returning to the moding stuff, I've changed the values of Boxes of the NSS_Uboat21.zon file simply coping the values of the IXDII type, but I failed. I did something that the attacking periscope of the moded XXI type cannot reach the surface. Obviously the reason is that XXI is higher than IX type.

PS. Unfortunately, I cannot upload an image of the NSS_Uboat21.zon file at the moment.
Alex Stolz is offline   Reply With Quote
Old 12-08-18, 07:33 PM   #4
stork100
Weps
 
Join Date: Sep 2017
Location: Australia
Posts: 365
Downloads: 92
Uploads: 0
Default

If I'm understanding correctly regarding the periscope depth issue, I think you could adjust the value in the submarine's .cfg file.
stork100 is offline   Reply With Quote
Old 12-08-18, 07:46 PM   #5
Dirk Gently
Bosun
 
Join Date: Nov 2018
Location: Norway
Posts: 65
Downloads: 61
Uploads: 0
Default

It has the strongest hull in the game but it's also the largest target of the submarines, which makes it easier to hit with depth charges unless you use underwater speed to your advantage.

If you're running certain mods, most of them have removed the hull armor advantage of the XXI for some reason, which makes it as fragile as the default Type IIA.

You can adjust these settings in NSS_Uboat21.zon with SH3ditor or a similar tool.

PS. If memory serves me right, I believe the armor value for XXI is 18 by default and set to 10 in most Supermods.
Dirk Gently is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:07 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.