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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
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I have tried two mini chronometer mods and neither works. Does someone know of one that does work? I am new to mods, so I have no idea what the problem is. Some of my mods have prevented my game from loading, so I have not used them. I think it is because some of the files conflict with files used by another mod. How do you know if two mods conflict?
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#2 |
Grey Wolf
![]() Join Date: Mar 2005
Posts: 762
Downloads: 55
Uploads: 0
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I've had the same problem in the past--installed a small clock mod but nothing happened. If you install TMO it has the small clock included--and it is a great mod. Plus, everything works as it should. Get JSGME, then try TMO. If you don't like it it is easy to uninstall.
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#3 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
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I have only been playing a few weeks and unfortunately have no idea what TMO is. What is it?
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#4 |
Grey Wolf
![]() Join Date: Mar 2005
Posts: 762
Downloads: 55
Uploads: 0
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TMO is short for Trigger Maru Overhauled. It is available for download in a sticky thread in this forum near the top of this page. TMO and RFB are what are called 'super mods'. In the case of TMO, the creator Ducimus has vastly overhauled and improved the game in many, many ways. Much more realistic than stock, looks better and is more fun. I highly recommend it. Real Fleet Boat (RFB) is similiar but is considered harder and more authentic still. Also a great mod.
You need JSGME to install these mods (and most others). It is an exceptional utility that is also available for free download. You can find the link to it somewhere in this forum. The directions are included in the download. Go for it. You won't be sorry. |
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#5 |
Grey Wolf
![]() Join Date: Mar 2005
Posts: 762
Downloads: 55
Uploads: 0
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Having said the above, I suggest playing the stock version updated to 1.4 or preferably 1.5 until you get comfortable with the game. Then mod to TMO.
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#6 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
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I am playing the stock SH4 with the updates. I have mastered automatic firing, the Dick O'Kane method in the Rockin Robbins video's, and have been successful twice using the simplified maual targeting tutorial that requires computation of theaspect ratio. I have not tried firing using sonar and radar only. I have just downloaded a bunch of mods, and am tackling the radio and grammaphone. I did download a mod with Vargas pics which opens when I start the game, and I get a kick of that too. What do you think about me moving up to TMO?
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