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Old 10-19-18, 12:44 PM   #11031
vdr1981
Navy Seal
 
Join Date: May 2010
Location: Србија
Posts: 6,078
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Quote:
Originally Posted by Muckenberg View Post
Hello
I would like to ask whether it would be a big problem to replace the German supply ships for Operation "Paukenschlag" for submarines. I think it would be more historically true. If the memory does not lie so much about destroying the surface water carriers in the Atlantic, it happened not long after the sinking of the Bismarck.
Importing new subs into the game has proven to be very difficult. That's why no one has ever done it.


Quote:
I would still like to comment on the morale of the crew. That's very unbalanced in my game. If a submarine gets damaged during an escort attack, it is definitely the entire crew is working at a hundred percent to eliminate the damage and penetration of any water into the submarine. It is unthinkable that he refuses to meet the order for more crew to be repaired, even if he is living. See Das Boot.
Why did you allow your Chieff to loose all of his moral points then? In my patrols he is eager to work even after 30 days at sea.
I talked about in game moral/fatigue mechanics so many times guys that I'm starting to sound like a broken record.

However, I'm redesigning this part of the game right now because it seems that many people just can't handle it. For example, in the future updates Chiefs ability to send more crew to damage control won't cost any moral points , but it will still take one moral point from the rest of the crew and also drastically increase moral degradation as long as "faster repairs" ability is active.
Don't complain here if your cook is not able to prepare special meal for your crew after that...
Play safe and your crew won't let you down...
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