Quote:
Originally Posted by Mday
Sorry if I didn't make my question clear but my question is not related to ships IRL. Rather I just wana know how the stock game treat a torpedo hit at the weak spot.
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All SH units have arranged invisible damage zones (boxes) alongside their 3D models and these zones are actually defining damage model when they suffer damage (sinking and structural). Some of them are labeled as
fuel or
ammo bunkers and these zones usually have ability to amplify torpedoes strength by a certain factor defined in Zones.cfg file (usually x5). If you are lucky enough to hit those zones, the ship will most likely explode from bow to stern or split in half...