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Old 12-14-17, 11:18 AM   #93
propbeanie
CTD - it's not just a job
 
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mark bonamer, what we have found in the game in general is that the use of Time Compression really messes with the whole spectrum of game aspects, from sound to graphics, and everything in between. The game does not consistently restore sound, graphics or even menu functionality sometimes, having troubles, such as "drawing" all of a ship, or even the "landscape" of a nearby island.

Some of the older versions of the game had a 2048x TC max setting, which is why that was chosen in the FotRSU mod. Even that is too high in certain aspects, especially when you're traveling along and encounter a surface ship by "sight" (such as an S-18 boat without radar, or a newer boat without radar traveling at Ahead Full or higher), which can happen rather easily at night. This is why sometimes when you come out of a high TC, you don't hear the crew, but only the ocean background noise and the internal ambience. As you've found, Save the game, exit the whole thing, and then re-enter and you're usually OK - so long as the "Save" works...

Of course, "shelling out" to Windows does it even more harm - Paused or not. The more going on in the game that has to be kept track of, the worse it gets. Technically speaking, the game is not "Windows friendly", and like Windows itself, wants "exclusivity" with the hardware, and I suspect that Windows and the game fight over who's the boss of the hardware...
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