Quote:
Originally Posted by Rockin Robbins
Also there's a persistent problem with the bearing circles on the nav map where the scale is offset a degree and a half or so from our sub's track, I think to the right. I noticed, Colonel, that you commented on that during the video and how frustrating it is. You corrected to put zero on the bearing circle on your course. I always use the set course function and let the gauge show what it shows. Doesn't seem to matter much what you do.
I think Captain Scurvy worked on the orientation of the bearing circles and may have fixed them.
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Mine's fixed. It's not captain scurvy's though. Way back when, there was no bearing plotter that was scaled correctly for 1080p that I could find. The one that came with TMO was a 3,000 yard bearing plotter that was off as described and scaled incorrectly at my native screen res. So I ended correcting the scale and orientation. This made the texture too big for the engine, so I had to chop it down to 2,000 yards. Dunno who made the original or even what version of TMO it came from anymore.
I've got a lot of little tweaks like that where I have fixed things that annoyed me over the years. As another example, my dog went nuts every time the bosun's whistle sounded so I edited it out of the sound effects. Recently, I got completely sick of the hour hand on the watch interfering with stopwatch functionality so I modified the watch into a pure stopwatch. The way I see it, there's an actual clock in the bottom right corner of the screen, I don't need two.
Come to think of it, I should probably release that stopwatch as a small mod soon.