Thread: [REL] FOTRS Ultimate Project
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Old 01-12-19, 06:40 PM   #7136
propbeanie
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Originally Posted by merc4ulfate View Post
Was anything done with the Campaign layers and shipping traffic like in Run Silent Run Deep? I was reading through some changes but maybe I missed it.
We haven't done too much yet towards an RSRDC-type campaign, but we have attempted to have fewer escorts early, more later. Tougher escorts with the Task Forces and Troop Transports early, weaker later. You'll see more single and double merchants in 41-42, then the convoys will get going. There are still a few convoys early, but more singles. The traffic will also decrease later in the war, but I haven't gone through the last layer yet, and made the ships smaller (that is planned). You'll also see CapnScurvy's handiwork in kamikaze planes later in the war, if you don't pay attention while on the surface. We might attempt an add-in mod later with more traffic changes, but that is down the list still. I'm still working on getting the SpecOps up to snuff. We want more variety, and "coordinated assault procedures"!

As for dive times, there is a fine line of balance there. We've watched CapnScurvy test and re-test, and then test some more, only to find that something else is now out of whack. Either you have fast dive times, and an unstable boat that can't seem to find PD, maybe to the point of breaching (now, ~that's~ "realism"!), or you can have slightly longer dive times. What I have found, and it might just be my imagination (don't ask my wife about it... ), but I've been "practicing" dives with my crew as we're on the way out, and their times seem to improve the more we do it... dunno. Kind of like you have the crew using the deck gun on a sampan, and they can't hit it for nothing. Go to the deck gun, shoot a few shots yourself - using the range you obtained from the TBT, of course. Hit it a few times, then give it back, and magically, the crew will start hitting it. Of course, don't accidentally "target" a friendly with your binocs afterwards, 'cause they'll hit it on the first shot...
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