Thread: [WIP] The SH5 EcoMod
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Old 12-03-18, 04:46 PM   #21
vdr1981
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Quote:
Originally Posted by gap View Post
No, this is only happening where incident sunlight illuminates portions of shore under certain angles, after changing the sand texture. It looks like the result of messy normal map, but shores have no normal maps applied, only rocky cliffs have one.

This glitch has always bothered me, since the time I worked on some of the DynEnv's textures. There are two methods that I can think to iron it out, or at least reduce its extent: reworking the sand textures (for some obscure reason, some colors in them seem to cause the problem), which I will certainly do, or tweaking the light glare FX parameters
Are you saying that the issue was present even with the original DynEnv 2.9 mod, because I can't remember that ever saw it?
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