Thread: [REL] FOTRS Ultimate Project
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Old 12-15-17, 07:21 PM   #5580
propbeanie
CTD - it's not just a job
 
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Quote:
Originally Posted by Jeff-Groves View Post
Very limited working with stock texture files and stock UV mapping.
One reason I came up with terms your way for SH3.
I still wonder why other Mods don't use that.
Maddy was using it in the last days of FotRSU v1.3 for hull numbers on USN DD and other vessels. I'll have to see if I can find that thread later... He had red flares shooting when ships were sunk, and white flares shooting when the player's sub was detected. He also had issues with those campaign files that don't have terminations for some of the ships, which is about the only "bug" they had in the game, other than "The Sound"... The v2 in SH4 v1.4 still has all of that, but FotRSU does not.

Quote:
Originally Posted by yyzBegonia View Post

Modified Akatsuki-class DD, IJN Akatsuki
Oh no! this has GOT to be one of the fastest acting cases of modditis I believe I have ever ~seen~! Are you running a fever there yyzBegonia, or just dizzy (with excitement, seeing your idea work)? Excellent job sir! Carry on! - Caution, this is contagious...

Quote:
Originally Posted by s7rikeback View Post
Mate, you are on form tonight... You ok ?
See? This is what happens when you not only crash a computer, but also trash your only copy of an essential program install... - Like modditis, it festers further complications...

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