Thread: [WIP] Type IX for sh5
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Old 12-03-17, 06:29 AM   #136
vdr1981
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Quote:
Originally Posted by mkiii View Post
@ Vecko. still no stern tubes or deckgun, but I got 6 bow tubes now.

the problem is in the script side of things, everything else is ok, eqp files, sim file upcge file, all nodes are set up ok, stern tubes are in the sim +extra reserves they just don`t show up in game.

or on second thought, the scripts are obviously trying to do something, we have got six bow tubes, maybe the problem is how I have renamed the files.
Did you check these lines from upcge file?

Code:
[UserPlayerUnit 1.Compartment 7.Bunker 1] 						; Forward Torpedo Room
ID=BowTorpedoRoom
Capacity=6    ; internal reserves                        
IDLinkAmmunitionIntervalDefault1= NULL, 1943-10-31, T1Torpedo, 6
IDLinkAmmunitionIntervalDefault2= 1943-10-31, 1944-06-31, T1Torpedo, 2, T2Torpedo, 4 
IDLinkAmmunitionIntervalDefault3= 1944-07-01, 1945-01-31, T1Torpedo, 2, T2Torpedo, 1, T2Torpedo, 3 
IDLinkAmmunitionIntervalDefault4= 1945-02-01, NULL, T1Torpedo, 1, T2Torpedo, 2, T2Torpedo, 3 

[UserPlayerUnit 1.Compartment 7.Bunker 2] 						; Deck reserves
ID=BowTorpedoReserves
Capacity=1             ; external reserves               
IDLinkAmmunitionIntervalDefault1= NULL, NULL, T1Torpedo, 1
ExternalReserves=Yes
They should control number of available external and internal reserves IIRC...

Regarding deck gun, did you use U-flak upcge file as a base for type IX? maybe there is a problem since U-flan doesn't have one (I removed it's deckg gun upgrade pack in upcge file).

Last edited by vdr1981; 12-03-17 at 06:45 AM.
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