Game play is key. I used to really enjoy The Hunt For Red October and one of the other older ones that I can't remember the name of now... The only bad thing about THFRO for me was that I was on a Commodore 64, and had to do multiple disk swaps, seemingly constantly... I do not ever recall coming up close enough to the surface to use the periscope... I still like to play Commander Keen, which is a really old side-scroller game, in 2D... Solitaire is 2D, etc. How much fun is the game? You could build in 2D initially, and add 3D components later. Sort of a "proof of concept". The SSI / Aegis Silent Hunter is still one of my favorites, and I still play it. Ubisoft bought it, and eventually made SH5, which is very 3D, but doesn't work as well as the first version - and "play" factor? It won't run hardly without extensive modding...
__________________
"...and bollocks to the naysayer/s" - Jimbuna
|