Thread: [REL] FOTRS Ultimate Project
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Old 12-22-18, 02:18 PM   #6803
propbeanie
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Sorry guys, we've all been rather busy... merc, FotRSU is just the acronym for Fall of the Rising Sun Ultimate, one in the same. As for the documentation, a folder's worth of "internal" ReadMe files fell through the cracks with v0.71. The next version is "in-the-can" (unless we find something else again... ), and we're hoping RR is sorting through all of those "white space" files and getting the ReadMe stuff trimmed-down and congregated into user versions. Fingers crossed he hasn't gone nutz yet - oops! too late...

In the meantime, adding other mods into FotRSU defeats the "beta testing", though it is your computer suitednate. None of the torpedo mods by anybody have been "tested" in the "Official FotRSU Labs". Three possible outcomes:
1. It'll work just fine and you'll love the extra fire-power.
2. It'll appear to work just fine, but the torpedoes pass-through the target and do not detonate. However, the escorts find and prosecute you.
3. As the torpedo is about to impact and explode, the game CTDs...
In any of those cases though, you are altering the dud-rate and other settings in the FotRSU mod. YMMV, but not recommended.

Last but not least Front Runner, I haven't "talked" with CapnScurvy lately about his OTC mod, but I wouldn't be surprised if he doesn't have an FotRSU version sitting not too far from his mouse-clicking finger tips, ready as an add-on later.
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