Here are the files...
http://www.mediafire.com/file/cr1a32...er+testing.rar
JSGME ready, enable it first in your JSGME list and then other TWoS optional addons. The test patch is
only for TWoS v2.2.8!
Please check crew's new passive and active abilities and their descriptions.
Are they understandable enough? Typo and grammatical errors?
Moral costs?
Crew response when no moral left (previously "cannot comply" ect)?
New torpedo man active abilities? Test them and tell me what you think.
Turn on/off hydrophone and WO reports, any problems there?
Should I rename all "
Morale" references to "
Motivation" ? That would make sense IMO.
Crew efficiency bars?
Any proposition regarding previously mentioned stuff?
The patch can be activated anytime although it wont work properly in your current campaign (there will be a lot of missing stuff which require new campaign).
It should be tested in historical missions and new campaign.
Happy hunt...testing!