Thread: [REL] Rockets mod
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Old 08-30-17, 12:46 PM   #187
propbeanie
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There are quite a few applications for this, if you can get it to go... But this is definitely worlds and planes above my skill and understanding... I could bring the plane down easy enough, I could probably link a thermonuclear detonation to a launch, make a big flash probably also, but to make the weapon disappear without destroying the platform... I dunno. I am gonna look though it though, thank you very much. I'm sure we're all awaiting LGN1's reply here:

http://www.subsim.com/radioroom/show...26#post2509426
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