Thread: [REL] FOTRS Ultimate Project
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Old 07-21-16, 02:03 PM   #813
propbeanie
CTD - it's not just a job
 
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Quote:
Originally Posted by Rabid Wolverine View Post
I have managed to remove most of the shouting the crew make when a torpedo hits,by going to the data/speech files...Their I found 9 folders which contained Ch-torpedo impact files I removed all of them and tried out a training mission,sink the cruiser...All I have from the crew is a subdued "yes" when the torpedoes hit..Not the greatest solution but it seems to work..Update...Currently out of Midway and lurking s.e. of Yokohama....2 fishing boats 1 jap zero and 2 type B freighters are feeding the fish...Seems like removing the files fixed the problem...
Quote:
Originally Posted by Rockin Robbins View Post
Now, Rabid, you can turn that into a mod. Save several zero length files with the same names as the files you replaced. Then make a JSGME mod with those new "sound" files in the \data\speech directory.

So your mod structure will look like NoDamnCelebrating\data\speech, with \speech containing the sounds of silence files under the same names as the files that celebrate. Zip it all up (I use 7zip) and you've made a mod!

You know, I've often wondered why JSGME didn't work with compressed files directly.......
Quote:
Originally Posted by Rabid Wolverine View Post
I am like a blind man in a minefield when it comes to modding things...Sometimes they work sometimes I get my a$$ blown away...So if you folks want to use my idea feel free ...I won't even charge you for it..It does make me feel kind of good just to know I might have helped...
Nice catch there Rabid Wolverine, but there are two of those three files, in all nine speech folders, that are part of the "shouting". They just change like one letter in their names to differentiate between them. I'm not certain yet how they do their "rotation" among the nine folders during game play (shift change, day of the week, situation??). There are a few other sound mods that have much more polite, and less dangerous methods of celebration, such as "Yes!" or plain "Hit!", and such that Bungo Pete won't get quite as good of a fix on your boat, if used as a substitute. I'm away from home at the time, else I would have been finished by now with my version of substitutions. I'm also trying to get to use what Jeff-Groves sent me in order to look at the sdl file in the stock game closer, so as to match the mod files' parameters to the stock's.

As a side note, I'm using my son's laptop, and I may have gotten the wrong version of the beta also, but I'm not certain. I've got CapnScurvy's fixins in the mod, but my Weapons & Sensors tab is non-functional also. Seems to me that at home, on my big computer, that that is not the case, but I'm not certain. I do not have a good enough connection or bandwidth with which to download the beta again, so I'm stuck with what I have until probably Monday. You all have fun though, 'cause I sure aren't... :wink:
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