What is the Crash-Dive Blues?
Evidently Makman and Magic do not use NYGM. Allow me to recommend that you both try it.
The crash-dive blues occurs when you order a crash-dive; then, *before the crash-dive has completed*, you order a new depth. For example, if your crash-depth depth is 80m, you click on the depth gauge for 150m before the U-boat reaches about 60-70 m.
This causes the U-boat to dive to 150m at an angle. We know now that this angle is caused because the quick-dive tank has not emptied. The quick-dive tank only returns to its normal level when the crash-dive is complete.
It is very hard to control the U-boat at any depth at slow speed, when it floats at an angle.
This is especially noticeable with NYGM, because of its anti-hover mod (no U-boat can hover underwater, it needs forward speed to maintain depth on the hydroplanes.) However, it is also noticeable with stock SH3.
The situation is different with GWX, which has a deliberate buoyancy - the U-boat tries to rise at slow speeds. This is not accurate, though.
Before H.sie's fix, the only way to stop the crash-dive blues was to rise to above the crash-dive depth (for example, rise from 150m to 50m), then crash-dive again, in order to empty the tank. Probably all players of NYGM (and perhaps of stock SH3, Rub, Aces, LivingSH3 etc) have learned this fact the hard way!
[Edit: Ooops. I see that my post has clashed with that of H.sie, who made his post just one minute before mine.]
Stiebler.
Last edited by Stiebler; 01-17-11 at 05:42 AM.
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