Is this could be possible for KSD II? http://www.subsim.com/radioroom/showthread.php?t=194610
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I wish I could help with translating, testing, or whatever. But I am locked up in a critical real world project that I must keep working on. Don't have much time for anything else. Sorry, Alex, truly. But at least I can express how good I think it is. :Kaleun_Applaud: |
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But I need any players for test. You can not like multi player, but can help development it |
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But I need any players for test. You can don't like multi player, but can help development it |
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I found method how to fix Sunken Destroyers in bad weather atleast for Silent Hunter III maybe it will work for SH 4 who knows.
http://subsim.com/radioroom/showpost...&postcount=431 |
I dont suppose ther is any way to move the ksd "turms" into OM?
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bump...I know it must be possible so why not say how?
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They're a bit busy developing the mod. Turms are found in the "Game / Data / Objects" folder generally, and could be copied into a separate mod, along with your submarines' UPC and EQP files, which would link the turms and equipment to the sub. Look in the current files for examples. There might be textures used on the turms & other gear down in the Texture folders, and other parts, such as guns up in the Library folder... :salute:
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KSD II multiplayer
9.07.2018 TRAINING USS addon
time 7:00-9:00 pm CET I need players |
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Hello
Great Work!!! Bugs or Problems ive found Ships sink on their own in Storms Radio Messages/ Orders in Russian :hmmm: , is some sort of patch commin? |
welcome aboard!
dvdwildsau!:Kaleun_Salute: after a very long silent run!
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