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-   -   [INF] sobers Subsim Bonus Mega Mod All In One 1421 20072017 (https://www.subsim.com/radioroom/showthread.php?t=192374)

scissors 02-27-12 08:48 PM

can rename file?
 
Quote:

Originally Posted by sober (Post 1843886)
just make a folder and name it Pascals crew uniforms , put the data folder in that . Enable the Pascals crew uniforms folder .

Would it work to rt click the data in jsmge and rename it ?

pedrobas 02-27-12 09:15 PM

:o
Quote:

Originally Posted by scissors (Post 1846583)
Would it work to rt click the data in jsmge and rename it ?

:06:

7Infanterie19 02-27-12 10:25 PM

Quote:

Originally Posted by misha1967 (Post 1838031)
And it's green! :DL

Quote:

Originally Posted by sober (Post 1839246)
and it spins :yep:

Ok, so a while back, I was reading this, still not knowing what the hell you guys were talking about, because I missed stoppro's quote, but I had a good chuckle anyway:
Quote:

Originally Posted by stoppro (Post 1837886)
the radar thing at the bottom right of the loading page

So, here I am sitting there waiting for the game to load up, happily smoking my pipe, staring at this green disc on the bottom right of the screen, and I say to myself "self, wasn't that black and white before? It's green now. And it spins!" And I pretty near p***** myself laughing. Oh man, such a small thing to make my day :D.

I figure it must have slipped in as a part of your best ever fog mod or one of the other ones I have loaded.

Thanks sober! You rock! :yeah:

THE_MASK 02-27-12 10:40 PM

hahaha love it .

MauroPattaro 02-28-12 12:54 PM

Great work Sober! How can find the mod: Fuel Gauge WoGaDi_SteelViking's Interior? In the same folder of SteelViking Interior mod i don't find this.:up:

pedrobas 02-28-12 01:06 PM

Quote:

Originally Posted by MauroPattaro (Post 1846961)
Great work Sober! How can find the mod: Fuel Gauge WoGaDi_SteelViking's Interior? In the same folder of SteelViking Interior mod i don't find this.:up:

Here:
http://www.subsim.com/radioroom/showthread.php?t=192758

MauroPattaro 02-28-12 01:20 PM

Thanks Pedrobas!:yeah:

pirireis 02-28-12 08:32 PM

Thank you :rock:

7Infanterie19 02-28-12 08:36 PM

Quote:

Originally Posted by sober (Post 1846618)
hahaha love it .

It's still crackin' me up :haha: .. I will never be able to look at that disc :ping: the same again.

THE_MASK 02-28-12 10:31 PM

I wanted tp keep it going but someone wrecked it :O:

bornshadow 02-29-12 06:21 AM

nice thanks

Ablemaster 02-29-12 07:25 AM

Hi sober tried your latest mod list, my key commands are all messed up, would it be better to put stormys sound mod last ? no real biggy just used to the previous command keys mate.

Moved
Speech fixes and additions (english version) and is ok now, guess was messing with commands cfg.

Magic1111 02-29-12 10:47 AM

Quote:

Originally Posted by bornshadow (Post 1847336)
nice thanks

:salute::salute::salute:Welcome aboard!!!:salute::salute::salute:

THE_MASK 02-29-12 02:25 PM

Quote:

Originally Posted by MauroPattaro (Post 1845730)
The "shallow water patch" is necessary for the Dynamic Environment SH5 Basemod 2.1 Mod? I see the video of Stoianm on youtube, this mod change the skin of terrain submerged on port. :|\\

Here is a compromise . If you are in shallow water and its calm and you stop or slow speed you can see the sea bed from your sub .

http://www.subsim.com/radioroom/down...o=file&id=3491
http://i42.tinypic.com/2uelflt.jpg

MauroPattaro 02-29-12 03:31 PM

Is an image whit your mod? Very Nice!:yeah:


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