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-   SH4 U-Boat Missions Add On (https://www.subsim.com/radioroom/forumdisplay.php?f=232)
-   -   SH4 uboat bugs thread. (Read past the first post before posting replies) (https://www.subsim.com/radioroom/showthread.php?t=131872)

Meridian 02-29-08 03:40 AM

Quote:

Originally Posted by capthelm
bug with sonar room on uboats i get a blank screen.no instruments?


If you don't have realistic Sensors ticked on the options you get a black screen at the hydrophone station.

kiwi_2005 02-29-08 04:01 AM

Quote:

Originally Posted by capthelm
frame rates are a disaster in this addon. total mess now compared to 1.4

bug with sonar room on uboats i get a blank screen.no instruments?

..thank god this was only $10 to buy.:down:, over all its a half assed addon imo.
no detailed thought on this 1., may have to uninstall this. till they fix it.

Maybe take alook at your PC, For $10 thats a good buy i brought it for $29.95 and im happy with that.

Frame rates a disaster? Smooth gameplay here.
No blank screen bug? You have some option turned off

Crew under water. Dont get that either well i haven't loaded a save game - I think thats why it bugs out.

catar M 02-29-08 04:05 AM

No problem here runs great but I have reasonable machine too.I don't have any graphics bugs.

Ragtag 02-29-08 05:16 AM

Quote:

Originally Posted by CCIP
Nope, I sure didn't save submerged! Still got it.

Strange, I hav loaded alot of savegames both submerged and on surface. I havent been able to produce that bug.

kriller2 02-29-08 06:34 AM

Quote:

Originally Posted by capthelm
frame rates are a disaster in this addon. total mess now compared to 1.4

bug with sonar room on uboats i get a blank screen.no instruments?

..thank god this was only $10 to buy.:down:, over all its a half assed addon imo.
no detailed thought on this 1., may have to uninstall this. till they fix it.

Are you running ROW or PE 1.1alpha? - it sounds like it, beacuse I never had that bug with the sonarguy on the stock SH 1.5. I wrote in the faq for ROW that there is a small problem with the camera, which need an update, don't blame the game-developers for bugs with ROW and the addon! ;)

LukeFF 02-29-08 07:49 AM

When I tried to do a turn in the Type IX in reverse, the rudder kept coming back to amidships (instead of completing the turn first), so that I never was able to really turn at all.

In the Type IX control room, near the ladder to the conning tower, there's a section of piping that pulsates back and forth. :shifty:

TDK1044 02-29-08 08:27 AM

The above posts represent some of the reasons why I have no intention of installing this Add On for months yet. I purchased it in order to support the Franchise, but for me, until there is a full U Boat Atlantic Campaign available in 1.5, this Add On is a whole load of trouble for very little gain. Just a personal opinion.

Kapitan_Phillips 02-29-08 09:13 AM

I started a new career as an American (wanted to check out which features were included for it) and the classic cant-complete-mission bug is here again. I was assigned to patrol off of Tokyo (using the guide here at SS, I drew out a 100nm circle and patrolled for 48 hours) but its been four days now, and the mission wont complete :shifty:

(And yes, I did the mousewheel thing)

Schultzy 02-29-08 09:34 AM

my machine is pretty old and the only time the frame rate drops into single digits is in port. But boy they do look great. So as long as i don't look at where ive been and concentrate on where im going, then it's all fine! :lol:

Actually pretty impressed with this addon so far.

Seeadler 02-29-08 02:30 PM

BDU has captured comsubpac :up:

http://foto.arcor-online.net/palb/al...3536656163.jpg

A US compas onboard a German U-Boat:hmm:
Perhaps a gift from the US Ambassador in Singapore:rotfl:
http://foto.arcor-online.net/palb/al...3838393830.jpg

A SH4 stock game bug, but still present, the transparent crew members, now in this AddOn more noticeable because of false environment filter programming
http://foto.arcor-online.net/palb/al...3466303334.jpg

Yoram777 02-29-08 05:44 PM

crew bug
 
First I have to say that this add-on is a must have for a SH4 player:up: and especially the new sub upgrade system is much better than the original one.

Besides the standard SH4 flaws, the only seriously annoying thing is the American voices on German subs:damn:
But I simply use the SH3 + GWX2 voices as a temporary solution.

But German crews sure are strange, apparently they're extremely good at holding their breath:-? so looks like I have that crew bug as well, but it only happened for the first time near the end of my first mission, and I dind't save while submerged so I guess it just happens randomly..

http://i231.photobucket.com/albums/e...7/Image1-1.jpg

Ragtag 02-29-08 05:53 PM

The transparant "bug" isnt a bug i think. Maybe a graphicsengine limitation just as the lights from the lighttowers shining through objects. I guess they would have fixed it if they could. The way to get rid of the transparent thing is to turn off volumetric fog.

GerritJ9 02-29-08 06:07 PM

Has anybody located where to alter torpedo depth and speed settings when playing the IXD2 in V1.5? I haven't! I hope the devs haven't forgotten this........

Navarre 02-29-08 06:12 PM

Quote:

Originally Posted by Ragtag
The way to get rid of the transparent thing is to turn off volumetric fog.

No, only a turn off enviromental filter cure this bug.

The bug is the result of an incorrect programming of the Z-order during the render process. I develop 3D entertainemnt applications for years and this is a typical beginner mistake in the use of pixel-shader with render engines.

FIREWALL 02-29-08 06:24 PM

I have saved plenty of times underwater with no problems.

But I let 'em get in the fecking boat first.:rotfl: :rotfl: :rotfl:

Jake Nukem 02-29-08 08:12 PM

I think i may have encountered a bug, dunno why it happens but after a certain time under water teh CO2 levels just keep going up and dont refresh even after you surface, its really annoying because i can't make it back to base with the levels i have now.

Anyone else have this problem?

CCIP 02-29-08 08:16 PM

Another person reported this CO2 thing. I have not seen it yet.
I HAVE, however, seen compressed air spontaneously run out after ordering a crash dive. It only seems to happen when crash diving, normal dives don't affect it. However it charges back up when you surface.
With that though, I have noticed a positive feature: it seems like compressed air is actually used by the boat while manuevering now instead of being a basically useless stat. :)

And weird. Today I reloaded the save game from yesterday where my crew wasn't leaving the conning tower, and they now go in properly again when I dive. Go figure!

Jake Nukem 02-29-08 08:23 PM

Well, i saved and loaded and it looks like that fixed the problem, might do some further testing...

Kapitan_Phillips 02-29-08 08:32 PM

Quote:

Originally Posted by Jake Nukem
Well, i saved and loaded and it looks like that fixed the problem, might do some further testing...

I shall have to investiage. Welcome aboard, by the way. And nice username :rotfl:

kiwi_2005 02-29-08 08:52 PM

One thing i have found in the last two patrols is there are a lack of escorts in the convoys, ive come across many small convoys with 5 or 6 ships and its been easy pickings - no escorts, one did have a small tug boat with a measly gun, no fear of getting depth chraged. Playing with everything enabled except external view and manual targetting. Its still 1943 and a piece of cake - 71000 tons after two patrols:lol: Of course i can't miss with auto targetting...:roll:


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