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-   -   [REL] OLC Ubermod v2.4.3 for GWX 2.1 (https://www.subsim.com/radioroom/showthread.php?t=134186)

onelifecrisis 04-24-08 01:37 AM

Quote:

Originally Posted by Schwuppes
OK I also have the Problems with OLCE2 and the flat sun when Anti aliasing is enabled....

Even with the flat sun fix modlet enabled? :hmm: :-?
Are you enabling them in the right order?
(OLCE2 first, Flat Sun Fix second)

Schwuppes 04-24-08 03:07 AM

Quote:

Originally Posted by onelifecrisis
Quote:

Originally Posted by Schwuppes
OK I also have the Problems with OLCE2 and the flat sun when Anti aliasing is enabled....

Even with the flat sun fix modlet enabled? :hmm: :-?
Are you enabling them in the right order?
(OLCE2 first, Flat Sun Fix second)

Hi Mr. onelifecrisis! :)

Yes had enabled the FlatSunFix in the right order aswell... to no avail. :cry:
I'll post some screenies... see what you think. :)

Do you have any idea regarding those little black artifacts I'm getting?
I'll see if I can make a screenshot of them... they only pop up for a fraction of a second every now and then.... so it might be a bit tricky for me to capture one.

Uber Gruber 04-24-08 03:13 AM

I have a similar spec PC to you mate and the same GFX card. I also had the artifacts, its all to do with how yer card is set up. There's a thread somewhere which reccomends using nHancer and supplies some values. I did this and it seemed to work for the most part, did a little bit extra tweaking and hardly ever get them at all now. Not sure what I tweaked but I'll export the settings and post them here if you like.

Marko_Ramius 04-24-08 03:53 AM

The artefacts are there because in OLCE, the value for "Horizon" is 2000 ; I think GWX 2.1 fixed this by making this value to 2100, which i do in OLCE for my 8800.

There is not really issues doing this so, you should try it. No more artefacts at all after that.


Hi again OLC, just one word on sea color on heavy weather :

I tried quickly the single mission "Bismarck" and i think the sea is a little bit too dark ( no more grey). Maybe it is my LCD though, but ..well i'm not sure of that ;)

Other than that, the overall is seems absolutely great ! I love new sea foam :up:

onelifecrisis 04-24-08 03:54 AM

Yes, the black triangles issue is as old as the 16km mod itself. It only affects nVidia cards. There is a very simple way to fix it in the mod (and the fix is actually included in the GWX 2.1 16km Atmosphere mod) but I didn't include the fix in OLCE2 because when I combine it with the other changes in OLCE2 it could have adverse effects on sensors. The only way to know for sure would be to do a lot of testing, and frankly, since I have an ATI card, right now I'm just enjoying my mod and taking a break.

In all likelyhood, the only effect will be to boost all visual ranges a bit (effectively making OLCE2 into a 16km atmosphere again, instead of 15km as it is now) but until I've made sure of this, I'd rather have people complaining about some black triangles that have been there for years (even if they try to pretend that it only just appeared, Schwuppes :stare:) than complaining about broken sensors which are my fault.

Edit: I cross posted with you, Marko. Yes, that's the fix. But it's simply not true to say there is no issue doing it. That setting directly affects all visual sensors.

Schwuppes 04-24-08 04:06 AM

Quote:

Originally Posted by onelifecrisis
(even if they try to pretend that it only just appeared, Schwuppes :stare:)


:cry:

onelifecrisis 04-24-08 04:10 AM

Quote:

Originally Posted by Schwuppes
Quote:

Originally Posted by onelifecrisis
(even if they try to pretend that it only just appeared, Schwuppes :stare:)


:cry:

Now go to your room and don't come out until you're really, really sorry.

NAZ2222 04-24-08 04:49 AM

Quote:

Originally Posted by onelifecrisis
Yes, the black triangles issue...itself. It only affects nVidia cards.

Sorry but this is not true. I have a HD3850 and I have that issue too, maybe it's because Vista, I dont know. I havent tried OLCE2, still havent got the time to download GWX 2.1, but I will try to get this fantastic combo this weekend!

Great work OLC, as always... :up:

onelifecrisis 04-24-08 04:49 AM

Announcement
 
Having noticed that night time surface attacks seemed easier in the Ubermod, I did some checking... and they are much easier, it turns out. All that careful manouvering in the 'Ubermod Surface Attack' video was totally unnecessary; at the darkest time of the night, ships in OLCE2 are completely blind. :oops:

From a modding point of view this creates interesting possibilities, but for the moment I'll say this: while I think that blinder ships at night is a good thing, I think totally blind ships is a bad thing, so I'll be fixing it (now that I know what actually causes it).

Apologies for the bug.

OLC

Edit:

Actually the ships are not totally blind at night, but it's close. It turns out that the colours directly affect the visual sensors of enemy ships. This is quite good news in a way, because it means the visual ability of enemy ships at night (or during the day, for that matter) can be fine-tuned as accurately as I want, from totally blind to full visibility and everything in-between. Bye bye vampire night vision, hello realistic surface attacks.

Of course, the colours also affect how things look graphically, and I'm rather fond of the dark nights, so I'm looking at one other variable which might allow me to tune things a different way...

onelifecrisis 04-24-08 04:50 AM

Quote:

Originally Posted by NAZ2222
Quote:

Originally Posted by onelifecrisis
Yes, the black triangles issue...itself. It only affects nVidia cards.

Sorry but this is not true. I have a HD3850 and I have that issue too, maybe it's because Vista, I dont know. I havent tried OLCE2, still havent got the time to download GWX 2.1, but I will try to get this fantastic combo this weekend!

Great work OLC, as always... :up:

Oh okay, good to know, thanks.

Schwuppes 04-24-08 06:00 AM

[url=http://imageshack.us]http://img206.imageshack.us/img206/9...1858pngpu2.png#


So this is what it looks like for me... is this normal? (this is with GWX 16km atmosphere btw)

Before when I still had my ATi card the sun was a bit bigger with a huge corona and very bright.

Oh and I am not getting the black triangles with GWX 16km atmosphere... go figure. :hmm:

onelifecrisis 04-24-08 06:03 AM

Quote:

Originally Posted by Schwuppes
Oh and I am not getting the black triangles with GWX 16km atmosphere... go figure. :hmm:

Er, maybe you should read my previous reply again.
Here, let me help you.
Quote:

Originally Posted by onelifecrisis
Yes, the black triangles issue is as old as the 16km mod itself. It only affects nVidia cards. There is a very simple way to fix it in the mod (and the fix is actually included in the GWX 2.1 16km Atmosphere mod) but I didn't include the fix in OLCE2 because...


Schwuppes 04-24-08 06:16 AM

lol sorry :oops:

onelifecrisis 04-24-08 06:19 AM

Quote:

Originally Posted by Schwuppes
So this is what it looks like for me... is this normal? (this is with GWX 16km atmosphere btw)

Before when I still had my ATi card the sun was a bit bigger with a huge corona and very bright.

The bright shiny sun is how it's supposed to look. That screenshot is a problem a lot of people seem to have (with or without the Ubermod). If you read the last few pages of this thread you'll find a great deal of discussion on the matter and lots of different solutions that have worked for different people.

Uber Gruber 04-24-08 07:20 AM

Quote:

It turns out that the colours directly affect the visual sensors of enemy ships.
Cool....we could have red for really nasty agressive enemies and pink for really cute 'n cuddly ones. We could call it the "pink 'n fluffy uber mod"......:up:


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