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-   SH4 U-Boat Missions Add On (https://www.subsim.com/radioroom/forumdisplay.php?f=232)
-   -   SH4 uboat bugs thread. (Read past the first post before posting replies) (https://www.subsim.com/radioroom/showthread.php?t=131872)

CCIP 03-05-08 11:13 AM

Haha, oh honestly, don't worry. It's always like that with bug threads. In all actuality, despite providing a lot of the reports you see here, I can tell you that the game is maybe 98% good stuff. 1.5 only has a few rough spots that were introduced, but in terms of bugs-per-new-features introduced, it's probably the best new version of an SH game yet :p

stabiz 03-05-08 02:54 PM

Yeah, I have had 5 or 6 trouble free patrols with the grammophone filled up with soundtracks. The only annoying things are not bugs, but stock stuff that modders later made optional, like very fast clouds, very fast smoke, insane amounts of contact and planes, etc, etc. (I get that the two last ones are meant for the more casual players of todays shooter-generation)

I also like that fact that my uboat get access to the more excotic areas of Japan without getting shot to pieces.

Loving this addon!

AVGWarhawk 03-05-08 03:09 PM

Quote:

I also like that fact that my uboat get access to the more excotic areas of Japan without getting shot to pieces.
Now that is cool. I did not think about that when I just took a quick peek a the uboats. I'm guessing someone with a very active imagination could make a great sim with the uboats in the PTO.

rebel5555 03-05-08 03:39 PM

Quote:

IF CC's mod uses the menu_1024x768.ini file, things are gonna get mixed up.
It doesn't use menu_1024x768.ini. The only things I've replaced is Data\Textures\TNormal\tex\badges.dds, Data\Menu\Data\AwardsItems_1.dds, and
Data\Menu\Data\AwardsItems_2.dds. But even in the stock game (without any modding) the medals are still screwed up.

Ducimus 03-05-08 04:47 PM

Any previous medal fixes from 1.4 or earlier are no longer valid. Particuarlly if you plan on using the uboat game, as the KM crew ranks and such have been put into the same files as US navy ranks.

Karbo 03-06-08 11:10 AM

Blue Screen Crash
 
I had SH4 running well on my computer. After I uninstalled and reinstalled patched to 1.4 put the new U-boat addon on, I get constant crashes. I have a 4600 + AMD Athlon 64X2 Dual core, 2 gigs memory, 8800 GTX with 169.25 drivers, Windows Vista 32 bit Home Premium. I would appreciate any help.

Thanks
Karbo

scrag 03-06-08 07:01 PM

My crew has no eyes.
 
NVidea Graphics 8800 GT no eyes on the sailors - particularly the deck watch. I also saw some flickering after punching a tanker with a torpedo - that happened once though.

Paajtor 03-06-08 07:29 PM

I found out, that many fps-issues can be solved, by simply pausing the game, the hit Alt+Tab, stay at desktop for a few secs, and then maximize SH4 again....issue solved.
I also managed to fix the "missing eyes" thing this way.

Raptor22ADF 03-07-08 01:34 AM

Quote:

Originally Posted by scrag
NVidea Graphics 8800 GT no eyes on the sailors - particularly the deck watch. I also saw some flickering after punching a tanker with a torpedo - that happened once though.

nVidia 7600gs and same problem.

basilio 03-07-08 11:24 AM

NOOOOO!!!!!:damn: :damn: :damn: :damn:
I'm experiencing the same missing-eyes-from-the-crew problem too!!!
Today I just decided to download and install the latest drivers (8.3) for my ATI x1950 PRO AGP, as I was still using the old 7.6 drivers.
Never had this problem before.
Will try to go back to 7.6........

LukeFF 03-07-08 04:39 PM

Quote:

Originally Posted by swdw
These lines are missing from all Fleet Boats. Checked the 1.4 versions and the lines are not in there, so it's a new parameter for 1.5

Too bad LukeFF seems to be off line now- he has a lot of info on the correct numbers for each boat type.

This new parameter works for both the American submarines and the U-boats. Essentially what it means is you can now set crew member limits for junior petty officers (rank level 4-6) and CPOs/Officers (Rank level 7 and above). Nice little feature that will come in handy for future modding work.

Ducimus 03-07-08 04:46 PM

No more "all kahki's crew", and its about time. Anytime someone posted a picture, and their entire crew was in kahki's, it would make me wince.:rotfl:

LukeFF 03-07-08 05:18 PM

Quote:

Originally Posted by Ducimus
No more "all kahki's crew", and its about time. Anytime someone posted a picture, and their entire crew was in kahki's, it would make me wince.:rotfl:

LOL, no kidding!

tennozan 03-07-08 05:43 PM

LukeFF:

Help me out cause I've missed something. I want to be able to add more officers but have found with 1.5 that I seem to be limted to one. What do I need to edit in which files to restore this function to all boats - including the U-boats? Laymans language please - I'm not a modder, just a keyboard skipper. Thanks.

LukeFF 03-07-08 06:01 PM

Quote:

Originally Posted by tennozan
LukeFF:

Help me out cause I've missed something. I want to be able to add more officers but have found with 1.5 that I seem to be limted to one. What do I need to edit in which files to restore this function to all boats - including the U-boats? Laymans language please - I'm not a modder, just a keyboard skipper. Thanks.

Look in /Data/Submarine and then navigate to the submarine type you want to edit (such as NSS_Balao). Open up NSS_Balao.upc and copy in this text below MenuSilhouetteTextureName (for the American subs - the German ones already have this feature):

MaxPettyOfficers=32 ; max number of crewmembers over rank 4
MaxOfficers=6 ; max number of crewmembers over rank 7

PettyOfficers
refers to the ranks of Petty Officer Third, Second and First Class.
Officers refers to all ranks of Chief Petty Officer and above.

You'll need to edit these numbers for it to work right with the American boats, as those values are for the U-boats.


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