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CapnScurvy’s Optical Targeting Correction http://www.subsim.com/radioroom/showthread.php?t=181172 “is a comprehensive correction to the optical game world. “ Please see the original thread if you are not familiar with the mod.
He created a version was for RFB 1.4 and with his gracious permission, I have made it compatible with RFB 2.0
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I love this mod but I can't use it with RFB, as it makes some ships, not all, unsinkable. They sink to the point where the water is washing the decks, but then they stop there and never sink all the way, no matter how much damage they get.
In an experiment, with only RFB 2.0 + both patches and in the Cloak and Dagger war patrol, I was able to easily sink the coastal freighter to the east of your spawn with the deck gun by going around and damaging compartments on both sides. It sank in a few minutes. With RFB 2.0 + both patches + OTC RFB 2.0 it sank to the point of water lapping the decks from the deck gun, then stopped there. Then hit with 3 torpedoes front, middle, aft and repeated on the other side and wafted a day. Still water lapping the decks.
There are some stop sinking at the deckline ships in the Hellcat war patrol too. It's the smaller freighters.
I dont't know how sinking works. If I knew the relevant stastistic I couled just edit the files. This is a mod I can't do without.
Figured it out. Same thing happened in TMO, but there a ship sunk icon appeared. When it is considered sunk it ignores further damage, even though it is on the surface.