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File Name: Combat_Conn.Tower mod, only for FM NewInt 2.1 (9.4 KB) Download
Author: Nobon (Uploaded by Nobon)
Date Added: 10-04-14
Downloads: 149
Grade: Not Rated
Description
This version is ONLY for FM NewInteriors 2.1 mod.

This mod basically let you plan, and experience the attacks from the conning tower, without madly jumping between all the stations. Like the U Boat commanders actually did.

Greetings. I will add the readme here, but I STRONGLY recommend to read through the mod's thread, if you need answers:

http://www.subsim.com/radioroom/showthread.php?t=215152


Readme:



___________________________________


Realistic Conning Tower for attacks
by Nobon (Daniel Wolf)

Realism mod.
This version is
only for FM newinteriors 2.1 mod
0.1 BETA testing version.
___________________________________


Attacks, fully planned and executed from the conning tower, by the commander.

Keep in mind, that this version is only a BETA, and contains some flaws, stated next.



Current features:
_________________

For the explanation of the whole mod, and the how's and why's, visit it's thread. (strongly recommended)

http://www.subsim.com/radioroom/showthread.php?t=215152




Instead of the F6 attack map, and F5 navigational map, the ship has two navigational maps.
One is at the conn. tower deck.

No F6 map, so you have to use te TDC dials -at the conning tower's wall-,
while the boat moves.



-Reinvented the "back button" as right click, if you want to backstep from a station.
it works as:

From UZO to the bridge,
from attack periscope, after a brief show of the periscope close-up to the conning tower,
from the conning tower nav. map to the conning tower,
from the observation periscope to the control room,
from the control room nav. map to the control room.

-now the map at the conn. tower is a second nav. map.

-Conn tower now has a shortcut: shift+f1. !!!!!!

-Control room nav. map: F5.

-Conn. Tower nav. map: shift+F5.




Known bugs:
___________


-I can't reimplement the Attack map (as F6)... As this step need a THIRD command, that recognised and validated by the system as a valid map command...

-Now the back button does nothing at the bridge, and at the conning tower, it wont let you step down a level. This is because a weird bug that otherwise

would put you right down to the last station in the "back chain", to the control room. This bug also produces a nice animation, as you press back at attack

periscope, then a close up view of the periscope tube will flash up, and then you back up to the control room. Kind of an outzoom XD

-Now as the back button is implemented to the nav. map, you cant order to start course, or exit from tools properly. The workaround is to use ctrl+right

click, or shift+right click, this way the backstep doesnt happen, but the map recognises it as a legal right click. A little annoying, Ive got used to it,

but it would be nice to solve this.

-The conn. tower TDC shows the speedometer of the target differently than the attack map one: (stock bug) at the attack map, the little lines from 5 to 10

knots represent 1 knot steps. At the conning tower's wall, theres four lines in equal distances, not 5... So you have to approximate, where is, for example,

8 knot...


INSTALL:
________

PLEASE install through JSGME, and only after installed FM NewInteriors 2.1 This mod, to take effect,
should be LOWER in the JSGME activated mod's list, than the FM mod.

Just put the contents into the MODS folder, and activate via JSGME.


UNINSTALL:
__________

Deactivate via JSGME.
Images
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