You must be registered with this forum to download files. If
you are registered and getting this message,
then the Downloads section is experiencing heavy load volumes and has been
temporarily restricted to members
who are in the Subsim Navy (donors). Please try again later.
No more empty cargo ships! SH5 External Cargo-mod adds crates, trains, trucks and other stuff to those empty cargo platforms. It uses cargo models from stock SH 5 that weren't used in the game.
Notes:
- You must start a new career (or advance to next campaign) for the effects to kick in!
- Imported ships don't get external cargo.
- Port traffic is not affected.
- Cargo is destroyable, but for some reason direct deck gun hits don't cause any effect. External cargo will however break down or explode from torpedo hits or other area effects. Hopefully this is fixed in later versions!
- Historical Mission included where you can see what the mod does.
- SH 4 .dat cargos or custom made cargo can also be used, but at this point I wan't to keep it simple and stick with stock SH5 cargo.
Technically speaking, this mod adds K-nodes to couple of ships that were missing them, creates new cargo definitions list, adds damage zones to all cargo items, and makes cargo entries to campaign files.
Requires OH II 2.2!
Install with JSGME!
A big thanks to Gap & volodya61 for assisting and helping with this mod!
This is the first version so all feedback & testing help is welcome!
You must be registered with this forum to download files. If
you are registered and getting this message,
then the Downloads section is experiencing heavy load volumes and has been
temporarily restricted to members
who are in the Subsim Navy (donors). Please try again later.