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v1.03(both SP and MP)
Made minor changes to ensure that in the event friendly attack subs attacking the trailing sub it will not trigger the game to end.
v1.02
Fixed critical goal
It's August 1995, Now is 8 in the morning and You're in command of the Russian SSBN Typhoon. . . . .perhaps it is time to check baffles . . . .
Now are you a good skipper who is able to apply an effective countermeasure to enemy submarine trailing on your command?! This is a skipper dueling another skipper in the battle of wits. Who will prevail?
Note:
I hope you can appreciate the feeling of being a boomer skipper specifically Russian boomer skipper whose command is often trailed by the attack submarine from the opposing faction and enjoy living the experience. And this mission also serves to give credits to the awesome Typhoon(Akula) class SSBN model in DWX.
v MP included
Meant to be played for 2 players and not for SP at all!
This is strictly a Multi player scenario and can't be played for Single player unless that player takes the helm of the Typhoon.
Blue skipper wins when at the finish of the game the critical goal for RED never gets triggered i.e when the Typhoon skipper gives up!
Recommendation: better skipper should take the helm of the Typhoon
Weapons tight!
It is a simple scenario design wise.
v102 Fixed critical goal
v101 Critical goal now will trigger under imposed condition, numerous script and doctrines changes.
Report any feedback and error to me via Subsim.
Castout
Images
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