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File Name: MightyFine Crew Mod 1.2.1 - Updated 03-22-2010 (2.41 MB) Download
Author: Heretic (Uploaded by Heretic)
Date Added: 03-07-2010
Downloads: 35816
Grade: A+
Description
This is a mod for the crew AI to make them behave more realistically. Currently, it addresses only the bridge watch and control room crew. Future versions will include changes for other crew members for surface and submerged cruising, surfaced and submerged battle stations, being attacked and/or damaged, and damage control.



This mod is an improvisation using animations that were not made for the uses I'm putting them to. Because of this, there will be occasions where things don't line up perfectly and you'll see more clipping. The game has no collision detection so crewmen will sometimes walk through each other. I've tried to add timing logic to minimize this, but it's still going to happen more often than not.

There are no animations for climbing ladders or going through hatches, crewmen teleport. I have added animations to try to make that transition a little less jarring. It's a workaround. Don't expect too much.

I think some of the stock heads are gamey or just look too old, so I changed them. Some of the changes no longer fit with the storyline, ie the eyepatch. I changed the WO only because his head was too big for a hat. Either ignore the inconsistencies or use the stock version.



You can choose from stock or alternate heads. Beards are provided for each option. You can start out with beards or you can choose the no beards option to start your patrol and switch over to the beard option whenever you think appropriate. I'd eventually like to make the beards 'grow' over time. In the meantime, it's a manual process of swapping out one mod version for another.

forum thread: http://www.subsim.com/radioroom/showthread.php?t=163591

Changelog
=======
1.2.1 Released 22 March, 2010
Fixes to remove conflicts between strategies

1.2 Released 21 March, 2010
Redid the timing logic to make it more dependable. Changed the bridge watch to use different waypoints and animations, getting everyone using binoculars and opening up the front area for the player. Added command-based actions connecting crew behavior to the player's commands. Added sound effects for the crew in the control room.

1.1.1 Released 15 March, 2010
Tweaked the timing logic so crew shouldn't stack up as much. Removed beards on the Fore Quarters crew for Stock w/ no beards option. Changed uniforms for gun crews.

1.1
Additional Uniform and animation tweaks. Added animation sequences for going on/off bridge watch. Changed 4th Bridge Watch to E-Motor man since PETTY01 is flak crew. Added INIT strategies to handle starting conditions. Added additional versions for alt character heads and beards.

CR_HA - Added animations for watch sequence. Set uniform for submerged station.
CR_HF - Added animations for watch sequence. Set uniform for submerged station.
CR_SO_01 - Changed head again - alt version.
CR_CHIEF - Changed head and uniform - alt version
QRF_WATCH - Changed head - alt version.
QRF_Petty_01 - Removed from bridge watch.
QRF_WATCH - Added animations for watch sequence.
TRA_EE_PORT02 - Replaced petty_01 at bridge watch.
TRA_LOAD01 - The 'gunner' uniform changed.

1.0 Initial release
Uniform and animations tweaks. Added 4th man to Bridge Watch. Removed pointing animations from bridge watch. WO moved off UZO. Head transplant for XO.

CR_CHIEF - Added officer cap. Changed uniform to overalls.
CR_HA - Added hat,leathers,binocs. Changed watch animations.
CR_HELM - Added hat.
CR_HF - Added leathers, binocs. Changed watch animations.
CR_SO_01 - Changed head. Added officer cap.
CR_VALVE - Added hat.
DER_DE_CPO - Changed cap from officers version to petty officer.
QRF_Petty_01 - Added to bridge watch. Added hat, leathers, binocs.
QRF_WATCH - Moved off UZO. Added binocs.
Images
MightyFine Crew Mod 1.2.1 - Updated 03-22-2010 by Trevally. on 02-08-2013
You must be registered with this forum to download files. If you are registered and getting this message, then the Downloads section is experiencing heavy load volumes and has been temporarily restricted to members who are in the Subsim Navy (donors). Please try again later.

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Comments
TheSoviet7520
05-14-2010 at 07:10 AM
AWESOME MOD!!!!!!!!!
CAN YOU ADD GERMAN HERLMETS FOR THE DECKGUN CREW
Nigma
05-14-2010 at 12:21 PM
Thanks!!! Its real GOOD!
Ghost0708
06-16-2010 at 06:28 PM
Real added german helmet for the deck gun crew
rogue41
06-22-2010 at 01:35 PM
Great mod another big improvement to the game
mothE
03-24-2013 at 08:59 AM
Amazing. Thank you!
Ricky123
10-12-2010 at 06:55 AM
11111111111111111111
HATTORI HANZO
10-12-2010 at 11:54 PM
Sannkyu???
Loganrocks7
10-28-2010 at 05:37 PM
Flawless victory.
xxx4Dxxx
03-18-2010 at 02:22 AM
when its done its going have to go right next to the mona lisa!
ciclope066
03-24-2013 at 05:15 PM
Thanks
Ulquiorra
08-01-2010 at 03:48 AM
mothE
03-24-2013 at 09:44 AM
amazing
(_alex-stalker_)
03-09-2010 at 06:36 AM
Wurschtie
03-09-2010 at 05:35 PM
tadeoxxl
03-11-2010 at 04:29 AM
Jokili68
03-11-2010 at 04:35 PM
AriesRCN
03-12-2010 at 03:55 AM
SVValerij
03-13-2010 at 08:59 AM
Excellent fashions, to the author of many thanks.
JotDora
03-14-2010 at 06:37 AM
YEAH! Each relase is like a christmas present

Thanks a lot!
eco-13
03-14-2010 at 07:29 AM
supi ... thx
KarlSteiner
03-14-2010 at 11:16 AM
Good job Heretic
hector
03-14-2010 at 02:51 PM
Great mod,thanx Heretic
sodrick
03-23-2010 at 04:45 PM
yeaahh
midoban
03-20-2010 at 04:06 PM
good job thanks
zandee
03-23-2010 at 05:10 PM
Excellent. Heretic thanks a lot!
Kostya613
03-24-2010 at 06:30 PM
Good
dogboat
03-25-2010 at 03:35 PM
thank you.
themauge
04-24-2010 at 06:58 PM
thank you
Falke_4
03-28-2010 at 08:14 PM
Gatsby
03-29-2010 at 07:51 PM
simply: thank you


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