SH3: Hardcode modifications requests

So, maybe we could put here all the things we really would like to be working, but which can only work with some modification to the hard code of SH3…

#1 Guns’ firing behaviour

I will start with something that has bothered me from the beginning.

There are several guns on a ship, and they have their own firing range. But as soon as the ship detects an enemy ship, all the guns (even the light AA guns) will turn towards the enemy ship and fire at it, even if the enemy ship is much farer than the guns’ max firing range…

The correct behaviour would be rather this one:

– the gun will start moving towards the enemy target when this target is less than {the gun’s max firing range + 1 km} away.

– the gun will start firing only when the target is less than {the gun’s max range} away.

AI Bot running SUBSIM, what could go wrong?!