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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Eternal Patrol
![]() Join Date: Jun 2006
Location: Karlsruhe
Posts: 679
Downloads: 56
Uploads: 0
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Hi everyone,
the band is playing for the leaving or returning submarine - a nice feature in SH3. But allways the same tune - not amusing! So i made a MOD that "enables" the band to play different tunes in different harbours. The band will play the following marches in the bases/harbours (note: in SH3 only axis-bases have a band): - Fanfara_01: Wilhelmshaven, Flensburg = "Gruß an Kiel" - Fanfara_02: Lorient, St.Nazaire, Trondheim = "Erzherzog-Albrecht-Marsch" - Fanfara_03: Brest, Kiel, Hamburg = "Muss I denn..." - Fanfara_04: Bergen, Narvik, Constanza = "Alte Kammeraden" - Fanfara_05: La Rochelle, Bordeaux, Penang = "18er Husarenmarsch" - Fanfara_06: La Spezia, Toulon, Soerabaja = "La Ritirata" (italian navymarch for the mediteranien theatre) You can download the MOD (incl. tunes - some 32 MB) from the following url: http://files.filefront.com/MilitaryM.../fileinfo.html You can re-arrange harbours and tunes just by alternating the filenames or you can add your favorite tunes/marches by overwriting one or more existing Fanfara_xx.wav files. Remember that the wav-files must be in mono. Stereo-wav-files will not work in SH3. ATTENTION: The installation of this MOD will overwrite the file "sh3.sdl" in the folder "SilentHunterIII/data/Sound" of your SH3-game. That means - if you have individual changes in and/or a modified sh3.sdl (from other mods), all changes will be set back to the default values of the original UBI-soft file sh3.sdl. If you do not want that, do not install the MilitaryMarch-MOD!!! Enjoy and good hunting rowi58 Last edited by rowi58; 08-11-06 at 05:21 AM. |
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#2 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
Uploads: 0
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Is this mod compatible with GW 1.1a?
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#3 |
Eternal Patrol
![]() Join Date: Jun 2006
Location: Karlsruhe
Posts: 679
Downloads: 56
Uploads: 0
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I dont know whether GW 1.1a has made some changes to the file "sh3.sdl" (i dont use GW). If not, ithere should be no problems with this Mod.
rowi58 |
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#4 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
Uploads: 0
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#5 |
Stowaway
Posts: n/a
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Cool! Though I would prefer to have it randomized so tunes change no matter where you are.
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#6 |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
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Great mod Rowi !
![]() Sadly i have many changes into my sh3.sdl file.... Can you make a tutorial about how to manually edit the file to add your changes ? Many thanks in advance ! ![]() |
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#7 | |
Eternal Patrol
![]() Join Date: Jun 2006
Location: Karlsruhe
Posts: 679
Downloads: 56
Uploads: 0
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i can give you a short manual. The only thing you need is a HexEditor - and no fear in editing the sh3.sdl with it. First off all: if you need a good (and free) HexEditor - try this one - i like it: - http://www.chmaas.handshake.de/delph...vi32/xvi32.htm - The manual will follow soon. Greetings to Buenos Aires - this is allways the last harbour/baser in my SilentHunter3-Careers (with the Type XXI of course). rowi58 |
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#8 |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Deepest Dumbria
Posts: 1,243
Downloads: 2
Uploads: 0
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Hi any chance for the Band to play "Gedenkmarsch" or do they not know that tune ?!
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#9 | |
Ace of the deep .
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#10 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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I think this other guy said it best: "I hate that band, they follow me from port to port and know only one tune!". It still makes me laugh out loud:rotfl:.
I thought about, just for fun, replacing their tune with some crazy thing. Imagine leaving to the Popeye Theme, the Imperial March from Star Wars, or Row, Row, Row your boat! ![]() Or the Tipperary Song!
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#11 | |
GWX Project Director
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#12 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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Just incorporate it into Grey Wolves. Problem solved
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#13 | |
Frogman
![]() Join Date: Jul 2002
Location: U-957: Patrol 05 In Progress...
Posts: 306
Downloads: 105
Uploads: 0
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Wolfy
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![]() [Current JSGME Mods Used In My Game] "Dave, you will always be remembered! R.I.P." U-759 |
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#14 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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Do you guys know that if you are running SH3Cmdr, then you have the ability to randomise fanfares, as well as basically any element of SH3?
You can start every patrol no matter where you are with a different fanfare! Check the SH3Cmdr readme or search this forum for further detail on how to set it up. It's been raised and answered a number of times. There's nothing you can't randomise with SH3Cmdr. |
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#15 | |
Torpedoman
![]() Join Date: May 2005
Location: United States
Posts: 120
Downloads: 78
Uploads: 0
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Random\0\Date\19390901\data\Sound\Fanfara_01.wav Random\1\Date\19390901\data\Sound\Fanfara_01.wav Random\2\Date\19390901\data\Sound\Fanfara_01.wav Random\3\Date\19390901\data\Sound\Fanfara_01.wav But Im not quite sure where Im suppose add those lines and do I need to make the fanfares all different numbers? |
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