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Old 08-11-06, 05:16 AM   #1
rowi58
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Default Different tunes in different harbours

Hi everyone,

the band is playing for the leaving or returning submarine - a nice feature in SH3. But allways the same tune - not amusing!

So i made a MOD that "enables" the band to play different tunes in different harbours. The band will play the following marches in the bases/harbours (note: in SH3 only axis-bases have a band):

- Fanfara_01: Wilhelmshaven, Flensburg = "Gruß an Kiel"
- Fanfara_02: Lorient, St.Nazaire, Trondheim = "Erzherzog-Albrecht-Marsch"
- Fanfara_03: Brest, Kiel, Hamburg = "Muss I denn..."
- Fanfara_04: Bergen, Narvik, Constanza = "Alte Kammeraden"
- Fanfara_05: La Rochelle, Bordeaux, Penang = "18er Husarenmarsch"
- Fanfara_06: La Spezia, Toulon, Soerabaja = "La Ritirata" (italian navymarch for the mediteranien theatre)

You can download the MOD (incl. tunes - some 32 MB) from the following url:

http://files.filefront.com/MilitaryM.../fileinfo.html

You can re-arrange harbours and tunes just by alternating the filenames or you can add your favorite tunes/marches by overwriting
one or more existing Fanfara_xx.wav files. Remember that the wav-files must be in mono. Stereo-wav-files will not work in SH3.

ATTENTION:
The installation of this MOD will overwrite the file "sh3.sdl" in the folder "SilentHunterIII/data/Sound" of your SH3-game. That
means - if you have individual changes in and/or a modified sh3.sdl (from other mods), all changes will be set back to the
default values of the original UBI-soft file sh3.sdl. If you do not want that, do not install the MilitaryMarch-MOD!!!


Enjoy and
good hunting

rowi58

Last edited by rowi58; 08-11-06 at 05:21 AM.
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Old 08-11-06, 06:21 AM   #2
mr chris
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Quote:
Originally Posted by rowi58
Hi everyone,

the band is playing for the leaving or returning submarine - a nice feature in SH3. But allways the same tune - not amusing!

So i made a MOD that "enables" the band to play different tunes in different harbours. The band will play the following marches in the bases/harbours (note: in SH3 only axis-bases have a band):

- Fanfara_01: Wilhelmshaven, Flensburg = "Gruß an Kiel"
- Fanfara_02: Lorient, St.Nazaire, Trondheim = "Erzherzog-Albrecht-Marsch"
- Fanfara_03: Brest, Kiel, Hamburg = "Muss I denn..."
- Fanfara_04: Bergen, Narvik, Constanza = "Alte Kammeraden"
- Fanfara_05: La Rochelle, Bordeaux, Penang = "18er Husarenmarsch"
- Fanfara_06: La Spezia, Toulon, Soerabaja = "La Ritirata" (italian navymarch for the mediteranien theatre)

You can download the MOD (incl. tunes - some 32 MB) from the following url:

http://files.filefront.com/MilitaryM.../fileinfo.html

You can re-arrange harbours and tunes just by alternating the filenames or you can add your favorite tunes/marches by overwriting
one or more existing Fanfara_xx.wav files. Remember that the wav-files must be in mono. Stereo-wav-files will not work in SH3.

ATTENTION:
The installation of this MOD will overwrite the file "sh3.sdl" in the folder "SilentHunterIII/data/Sound" of your SH3-game. That
means - if you have individual changes in and/or a modified sh3.sdl (from other mods), all changes will be set back to the
default values of the original UBI-soft file sh3.sdl. If you do not want that, do not install the MilitaryMarch-MOD!!!


Enjoy and
good hunting

rowi58
AH am glad someone has sorted out the band it was begining to drive me mad.
Is this mod compatible with GW 1.1a?
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Old 08-11-06, 07:07 AM   #3
rowi58
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I dont know whether GW 1.1a has made some changes to the file "sh3.sdl" (i dont use GW). If not, ithere should be no problems with this Mod.

rowi58
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Old 08-11-06, 07:25 AM   #4
mr chris
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Quote:
Originally Posted by rowi58
I dont know whether GW 1.1a has made some changes to the file "sh3.sdl" (i dont use GW). If not, ithere should be no problems with this Mod.

rowi58
Will look into it thanks for the info and the mod.
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Old 08-11-06, 10:37 AM   #5
Sailor Steve
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Cool! Though I would prefer to have it randomized so tunes change no matter where you are.
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Old 08-11-06, 11:24 AM   #6
Redwine
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Great mod Rowi ! many thanks for the job !

Sadly i have many changes into my sh3.sdl file....

Can you make a tutorial about how to manually edit the file to add your changes ?

Many thanks in advance !
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Old 08-11-06, 12:24 PM   #7
rowi58
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Quote:
Originally Posted by Redwine
Great mod Rowi ! many thanks for the job !

Sadly i have many changes into my sh3.sdl file....

Can you make a tutorial about how to manually edit the file to add your changes ?

Many thanks in advance !
Hi Redwine,

i can give you a short manual. The only thing you need is a HexEditor - and no fear in editing the sh3.sdl with it.

First off all: if you need a good (and free) HexEditor - try this one - i like it:
- http://www.chmaas.handshake.de/delph...vi32/xvi32.htm -
The manual will follow soon.

Greetings to Buenos Aires - this is allways the last harbour/baser in my SilentHunter3-Careers (with the Type XXI of course).

rowi58
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Old 08-11-06, 03:48 PM   #8
The Munster
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Hi any chance for the Band to play "Gedenkmarsch" or do they not know that tune ?!
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Old 08-11-06, 04:14 PM   #9
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Quote:
Originally Posted by Kpt. Munson
Hi any chance for the Band to play "Gedenkmarsch" or do they not know that tune ?!
:rotfl: :rotfl: :rotfl:
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Old 08-11-06, 06:15 PM   #10
Safe-Keeper
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I think this other guy said it best: "I hate that band, they follow me from port to port and know only one tune!". It still makes me laugh out loud:rotfl:.

I thought about, just for fun, replacing their tune with some crazy thing. Imagine leaving to the Popeye Theme, the Imperial March from Star Wars, or Row, Row, Row your boat!!

Or the Tipperary Song!
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Old 08-11-06, 07:00 PM   #11
Kpt. Lehmann
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Quote:
Originally Posted by rowi58
I dont know whether GW 1.1a has made some changes to the file "sh3.sdl" (i dont use GW). If not, ithere should be no problems with this Mod.

rowi58
We have made many changes to the SDL file. This is a great mod idea though.
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Old 08-11-06, 08:59 PM   #12
Safe-Keeper
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Just incorporate it into Grey Wolves. Problem solved.
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Old 08-11-06, 09:41 PM   #13
WolfyBrandon
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Quote:
Originally Posted by Sailor Steve
Cool! Though I would prefer to have it randomized so tunes change no matter where you are.
I'll have to agree with Steve, having randomized tunes would make a great mod.

Wolfy
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Old 08-11-06, 10:02 PM   #14
JScones
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Do you guys know that if you are running SH3Cmdr, then you have the ability to randomise fanfares, as well as basically any element of SH3?

You can start every patrol no matter where you are with a different fanfare!

Check the SH3Cmdr readme or search this forum for further detail on how to set it up. It's been raised and answered a number of times.

There's nothing you can't randomise with SH3Cmdr.
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Old 08-11-06, 10:59 PM   #15
SeaWolf IV
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Quote:
Originally Posted by JScones
Do you guys know that if you are running SH3Cmdr, then you have the ability to randomise fanfares, as well as basically any element of SH3?

You can start every patrol no matter where you are with a different fanfare!

Check the SH3Cmdr readme or search this forum for further detail on how to set it up. It's been raised and answered a number of times.

There's nothing you can't randomise with SH3Cmdr.
I have SH3Cmdr and I found the post where you gave an example like this:

Random\0\Date\19390901\data\Sound\Fanfara_01.wav
Random\1\Date\19390901\data\Sound\Fanfara_01.wav
Random\2\Date\19390901\data\Sound\Fanfara_01.wav
Random\3\Date\19390901\data\Sound\Fanfara_01.wav

But Im not quite sure where Im suppose add those lines and do I need to make the fanfares all different numbers?
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