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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Dec 2008
Posts: 23
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I loaded campaign files with SH3 Mission Editor and it looks like that all Biscay air patrols entries of SCR file are on "run once and delete" mode instead of "Loop" mode. As a result that area is well patrolled for the first two days of 1943 and 1944 only. Is it intentional or simply a bug or is it my PC that wants me to enjoy the sky clear of nasty planes?
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#2 |
Stowaway
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Check the RND layer once.
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#3 |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
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Hi lionn77,
you are right. There is a bug in the scr layer. Bigboywooly (GWX campaign master) and I discussed this in the past (more than a year ago. There's a thread somewhere at Subsim). More recent versions, e.g., the W'haven Schleuse Mod, don't have this problem. Cheers, LGN1 Edit: You can find a discussion about this issue here: http://www.subsim.com/radioroom/show...61308&langid=1 |
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#4 |
Grey Wolf
![]() Join Date: Feb 2007
Location: CG 96
Posts: 861
Downloads: 22
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The scr files can be misleading; the Bay of Biscay becomes a nightmare starting in 43". At the beginning you can at least move out at night, later long range bombers with sonar start showing up will keep your boat going up and down all day and night for a day or two just to get into the air free zone or convey areas. If you launch from Bordeaux you don't really have to worry much about the aircover being so far south.
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#5 |
Loader
![]() Join Date: Apr 2009
Posts: 84
Downloads: 47
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Does the "Piening Route" work for trying to minimize exposure to aircraft in the Bay of Biscay in GWX?
http://www.facebook.com/pages/Adolf-...11736438842713 Just wondering - I've never made it to 1943 in a career so far ![]() Cheers, Scott |
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#6 |
Gunner
![]() Join Date: Apr 2010
Posts: 92
Downloads: 227
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I have tried GWX with the new campaign layers, tried even to fix it myself, but
still I have no air cover over Biscaya. I can ride in the surface untouched. Is it possible to fix this thing? |
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#7 |
Navy Seal
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What year and what time compression are you using?
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#8 |
Gunner
![]() Join Date: Apr 2010
Posts: 92
Downloads: 227
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1944 tc of 256 to 1024.
I will try to put it to work on XP... hope it works ![]() |
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#9 |
Admiral
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For TC>128 aircraft won't be spawned, if I remember correctly.
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#10 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
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I do believe you are correct sir.
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#11 |
Navy Seal
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Yep at 256tc or higher, your chance of running into A/C is very slim. I run it at 128tc and meet up with very few. At lower tc, I'm sure you will see more than you would care to see.
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#12 |
Chief of the Boat
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Not exactly but there is a sizeable/noticeable drop in the instances.
The biggest bug bear whilst adding and testing the air campaign was the fact that those that do spawn are on top of you before the game engine could react. |
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#13 |
Gunner
![]() Join Date: Apr 2010
Posts: 92
Downloads: 227
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#14 |
Chief of the Boat
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You'll get there...keep the faith
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#15 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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Always the best policy... Check it out and see what you find. Keeping in mind that individual user experience can (and often will) vary.
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__________________
"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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