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Old 06-17-11, 07:29 AM   #1
Palladius
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Default Broken Hydrophone

Hi,

I don't know if I'm doing something stupid here, but it looks like the sound files on my hydrophone aren't working.

My crew still pick up sound contacts, I can still take control of the hydrophone set and, if I point the needle where I know a ship to be, it still registers the contact, but I can't personally hear the background sea and propellor noises, which is a bit annoying as I remember hydrophone operators as being almost criminally incompetent.

I'm running GWX and Thompsen's sound mod, in the hope that it would replace missing sound files, but no joy, unfortunately.

Any ideas on what could be going wrong?

Cheers very much...
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Old 06-17-11, 10:53 AM   #2
Tinman764
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Have you tried turning the ambient noise switch on/off? It's on the right side of the hydrophone station I think, near the bottom.
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Old 06-17-11, 11:59 AM   #3
Palladius
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Ah, yes, I meant to mention that.... that may be a large component of the 'Doing something stupid' part...

I saw the switch, but click all I like, it doesn't seem to do anything. Doesn't move or animate, and doesn't switch the sounds on.
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Old 06-17-11, 12:10 PM   #4
Jimbuna
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Try putting a pair of earphones on, turn up the sound and try adjusting the switch.

Failing that turn up the sound in the options page when you are loading the game.
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Old 06-17-11, 02:28 PM   #5
King_Zog
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The ambient volume control is a bit of a weird one and a total pain to operate. You have to kind of hover your mouse pointer over it in exactly the right place, and then just keep your left mouse button held down to cycle between gradually increasing and decreasing volume, it doesn't animate.

It's a good thing to check out, as SH3 tends to default with it set to quietest and you can't really hear any propellors that way unless the ship is right on top of you.
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Old 06-17-11, 05:26 PM   #6
Missing Name
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Remember, sailing vessels don't make noise. How the AI can figure out they're actually there, I have no clue.
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