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#1 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
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I had that crashed savegame bug that drops one’s boat to a depth of 500 meters in a jiffy.
The weather was perfect when I saved, no wind at all, there were no enemies close as far as I know, I was surfaced. My boat was unable to move, but I was able to teleport back to base. At other times I had this bug, teleporting was not possible – however at those saves I was submerged and had escorts on top of me. It might be worth a try to wait those escorts out and try teleporting back when they have left. But I have had this bug only three or four times, so I might remember the details of the previous 500 meter crashes incorrectly. I then came to think about a post in these forums where someone made a claim that saving at 0 m/s could cause these kind of crashes at times and that the solution would be to change the weather parameters of the savegame. So I exited the game, went back to SH3Commander and booted the game again. I use SH3+GWX and SH3Commander to boot the game, but I also have SH3Weather. I reloaded the savegame made at sea, where the crash had happened, not the one that was made automatically after teleporting back to port. The game reloaded, but now the weather had changed and the wind was 7m/s (randomized by SH3Weather). Now I’m wondering if the weather is one factor in those 500 meter crashes. I guess it could be a million other things as well causing this crash, but maybe it is worth a try, next time you drop 500 meters at zero windspeed, to just try changing the weather and reloading. ![]()
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#2 |
Stowaway
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Never had that problem.
Perhaps one of the mods is the culprit? |
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#3 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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That might well be the problem. If so, it's probably GWX - the other mods I use are all pretty new for me. GWX I have been using almost from the beginning of my SH3 experience, only a few games with vanilla SH3.
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#4 |
Ace of the Deep
![]() Join Date: Jan 2002
Location: London, England
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Going back a few years now, I seem to remember that a particular weather mod occassionally caused the crash dive to death problem. I don't use any weather mods other than what is built into GWX and to date haven't experienced this issue.
Nemo
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#5 |
Navy Seal
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SH3 Weather was the mod rumored to cause the crash dive of death. GWX does not cause it, it was happening long before GWX ever came out, and SH3 Weather is a old mod that has been around a long time.
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#6 |
Eternal Patrol
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I had it happen not too long ago. I think it happens when you add more mods than your machine can handle. I know that when I lightened my load a little it seemed to go away.
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#7 |
Gunner
![]() Join Date: Oct 2009
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Yea that happened to me every time I tried to approach the North Pole ice. Real freaky.
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#8 | |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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![]() Quote:
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#9 |
Stowaway
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Hi, I have the crash bug it goes to 500m when I get close to the North Pole. The sub crushes and the mission ends. Anyone know what mod is causing this?
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#10 |
Stowaway
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I found out the answer myself, its changing the .mis files to 1 windspeed. campaign and single player.
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#11 |
SUBSIM Newsman
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What a ride,almost better than sex
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#12 |
Ace of the Deep
![]() Join Date: Jun 2010
Location: Koh Samui, Thailand
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#13 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
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How close were you to land ? That can cause a corupt save.
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#14 |
SUBSIM Newsman
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It could have been so ... but fate had other plans!
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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